Clumsy system refactor (#31147)
* First commit * Fixes * Added the noise * Renames * Timespan * Fixed space * entity -> ent * This shouldn't work * opps.... * Datafield name change * Better comments * small comment * Personal skill issue * Event renames and stuff * Couple fixes * Defib ref fixes (Silly me) * Added clumsy back! * no hard code clumsy! * Identity fix * Event name change * Comment change * Function name change * opp * Update names * Damage stuff! * Fixes! * Fixes * opps * This was hidden away!! * negative diff feeds me
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@@ -11,11 +11,6 @@ public sealed partial class HyposprayComponent : Component
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[DataField]
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public string SolutionName = "hypospray";
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// TODO: This should be on clumsycomponent.
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[DataField]
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[ViewVariables(VVAccess.ReadWrite)]
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public float ClumsyFailChance = 0.5f;
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[DataField]
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[ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 TransferAmount = FixedPoint2.New(5);
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