Add Ability to stop sound when MobState is Dead (#26905)
* Add stopsWhenEntityDead to sound components * Convert component * Review * Fix dupe sub --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,6 +1,7 @@
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.Audio;
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using Content.Shared.Mobs;
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namespace Content.Server.Audio;
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