Access Reader Refactor (#37772)
* Initial commit * Integration test fix * Removed redundant dirtying of accessreader
This commit is contained in:
@@ -1,8 +1,8 @@
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using Content.Shared.Access.Systems;
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using Content.Shared.StationRecords;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared.Access.Components;
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@@ -11,10 +11,11 @@ namespace Content.Shared.Access.Components;
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/// and allows checking if something or somebody is authorized with these access levels.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(AccessReaderSystem))]
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public sealed partial class AccessReaderComponent : Component
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{
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/// <summary>
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/// Whether or not the accessreader is enabled.
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/// Whether or not the access reader is enabled.
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/// If not, it will always let people through.
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/// </summary>
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[DataField]
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@@ -23,7 +24,6 @@ public sealed partial class AccessReaderComponent : Component
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/// <summary>
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/// The set of tags that will automatically deny an allowed check, if any of them are present.
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField]
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public HashSet<ProtoId<AccessLevelPrototype>> DenyTags = new();
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@@ -31,12 +31,11 @@ public sealed partial class AccessReaderComponent : Component
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/// List of access groups that grant access to this reader. Only a single matching group is required to gain access.
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/// A group matches if it is a subset of the set being checked against.
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/// </summary>
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[DataField("access")] [ViewVariables(VVAccess.ReadWrite)]
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[DataField("access")]
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public List<HashSet<ProtoId<AccessLevelPrototype>>> AccessLists = new();
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/// <summary>
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required to gain
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/// access.
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/// A list of <see cref="StationRecordKey"/>s that grant access. Only a single matching key is required to gain access.
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/// </summary>
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[DataField]
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public HashSet<StationRecordKey> AccessKeys = new();
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@@ -54,7 +53,7 @@ public sealed partial class AccessReaderComponent : Component
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public string? ContainerAccessProvider;
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/// <summary>
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/// A list of past authentications
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/// A list of past authentications.
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/// </summary>
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[DataField]
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public Queue<AccessRecord> AccessLog = new();
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@@ -62,7 +61,7 @@ public sealed partial class AccessReaderComponent : Component
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/// <summary>
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/// A limit on the max size of <see cref="AccessLog"/>
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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[DataField]
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public int AccessLogLimit = 20;
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/// <summary>
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@@ -95,15 +94,10 @@ public readonly partial record struct AccessRecord(
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public sealed class AccessReaderComponentState : ComponentState
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{
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public bool Enabled;
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public HashSet<ProtoId<AccessLevelPrototype>> DenyTags;
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public List<HashSet<ProtoId<AccessLevelPrototype>>> AccessLists;
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public List<(NetEntity, uint)> AccessKeys;
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public Queue<AccessRecord> AccessLog;
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public int AccessLogLimit;
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public AccessReaderComponentState(bool enabled, HashSet<ProtoId<AccessLevelPrototype>> denyTags, List<HashSet<ProtoId<AccessLevelPrototype>>> accessLists, List<(NetEntity, uint)> accessKeys, Queue<AccessRecord> accessLog, int accessLogLimit)
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@@ -117,9 +111,4 @@ public sealed class AccessReaderComponentState : ComponentState
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}
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}
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public sealed class AccessReaderConfigurationChangedEvent : EntityEventArgs
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{
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public AccessReaderConfigurationChangedEvent()
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{
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}
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}
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public sealed class AccessReaderConfigurationChangedEvent : EntityEventArgs;
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@@ -3,17 +3,17 @@ using System.Linq;
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using Content.Shared.Access.Components;
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using Content.Shared.DeviceLinking.Events;
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using Content.Shared.Emag.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.NameIdentifier;
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using Content.Shared.PDA;
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using Content.Shared.StationRecords;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Content.Shared.GameTicking;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Tag;
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using Robust.Shared.Containers;
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using Robust.Shared.Collections;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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@@ -128,6 +128,11 @@ public sealed class AccessReaderSystem : EntitySystem
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return true;
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}
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/// <summary>
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/// Searches an entity for an access reader. This is either the entity itself or an entity in its <see cref="AccessReaderComponent.ContainerAccessProvider"/>.
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/// </summary>
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/// <param name="uid">The entity being searched for an access reader.</param>
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/// <param name="ent">The returned access reader entity.</param>
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public bool GetMainAccessReader(EntityUid uid, [NotNullWhen(true)] out Entity<AccessReaderComponent>? ent)
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{
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ent = null;
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@@ -157,6 +162,10 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Check whether the given access permissions satisfy an access reader's requirements.
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/// </summary>
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/// <param name="access">A collection of access permissions being used on the access reader.</param>
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/// <param name="stationKeys">A collection of station record keys being used on the access reader.</param>
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/// <param name="target">The entity being checked.</param>
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/// <param name="reader">The access reader being checked.</param>
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public bool IsAllowed(
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ICollection<ProtoId<AccessLevelPrototype>> access,
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ICollection<StationRecordKey> stationKeys,
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@@ -199,8 +208,8 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Compares the given tags with the readers access list to see if it is allowed.
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/// </summary>
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/// <param name="accessTags">A list of access tags</param>
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/// <param name="reader">An access reader to check against</param>
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/// <param name="accessTags">A list of access tags.</param>
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/// <param name="reader">The access reader to check against.</param>
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public bool AreAccessTagsAllowed(ICollection<ProtoId<AccessLevelPrototype>> accessTags, AccessReaderComponent reader)
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{
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if (reader.DenyTags.Overlaps(accessTags))
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@@ -228,6 +237,8 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
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/// </summary>
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/// <param name="keys">The collection of station record keys being used against the access reader.</param>
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/// <param name="reader">The access reader that is being checked.</param>
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public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
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{
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foreach (var key in reader.AccessKeys)
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@@ -240,8 +251,9 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Finds all the items that could potentially give access to a given entity
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/// Finds all the items that could potentially give access to an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
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{
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FindAccessItemsInventory(uid, out var items);
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@@ -261,7 +273,7 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Finds the access tags on the given entity
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/// Finds the access tags on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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@@ -277,14 +289,14 @@ public sealed class AccessReaderSystem : EntitySystem
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FindAccessTagsItem(ent, ref tags, ref owned);
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}
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return (ICollection<ProtoId<AccessLevelPrototype>>?) tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
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return (ICollection<ProtoId<AccessLevelPrototype>>?)tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
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}
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/// <summary>
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/// Finds the access tags on the given entity
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/// Finds any station record keys on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="recordKeys"></param>
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/// <param name="recordKeys">A collection of the station record keys that were found.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
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{
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@@ -302,11 +314,12 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Try to find <see cref="AccessComponent"/> on this item
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/// or inside this item (if it's pda)
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/// This version merges into a set or replaces the set.
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/// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
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/// Try to find <see cref="AccessComponent"/> on this item or inside this item (if it's a PDA).
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/// This version merges into a set or replaces the set.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="tags">The access tags being merged or replaced.</param>
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/// <param name="owned">If true, the tags will be merged. Otherwise they are replaced.</param>
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private void FindAccessTagsItem(EntityUid uid, ref HashSet<ProtoId<AccessLevelPrototype>>? tags, ref bool owned)
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{
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if (!FindAccessTagsItem(uid, out var targetTags))
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@@ -333,25 +346,287 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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}
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public void SetAccesses(EntityUid uid, AccessReaderComponent component, List<ProtoId<AccessLevelPrototype>> accesses)
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#region: AccessLists API
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/// <summary>
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/// Clears the entity's <see cref="AccessReaderComponent.AccessLists"/>.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its access permissions cleared.</param>
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public void ClearAccesses(Entity<AccessReaderComponent> ent)
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{
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component.AccessLists.Clear();
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foreach (var access in accesses)
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{
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component.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>>(){access});
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}
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Dirty(uid, component);
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RaiseLocalEvent(uid, new AccessReaderConfigurationChangedEvent());
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ent.Comp.AccessLists.Clear();
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Replaces the access permissions in an entity's <see cref="AccessReaderComponent.AccessLists"/> with a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its list of access permissions replaced.</param>
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/// <param name="accesses">The list of access permissions replacing the original one.</param>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <inheritdoc cref = "SetAccesses"/>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <summary>
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/// Adds a collection of access permissions to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the new access permissions are being added.</param>
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/// <param name="accesses">The list of access permissions being added.</param>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccesses"/>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Adds an access permission to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the access permission is being added.</param>
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/// <param name="access">The access permission being added.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void AddAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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ent.Comp.AccessLists.Add(access);
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccess"/>
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public void AddAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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AddAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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/// <summary>
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/// Removes a collection of access permissions from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permissions are being removed.</param>
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/// <param name="accesses">The list of access permissions being removed.</param>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccesses"/>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Removes an access permission from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permission is being removed.</param>
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/// <param name="access">The access permission being removed.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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for (int i = ent.Comp.AccessLists.Count - 1; i >= 0; i--)
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{
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if (ent.Comp.AccessLists[i].SetEquals(access))
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{
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ent.Comp.AccessLists.RemoveAt(i);
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}
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}
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccess"/>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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RemoveAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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#endregion
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#region: AccessKeys API
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/// <summary>
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/// Clears all access keys from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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public void ClearAccessKeys(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.AccessKeys.Clear();
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Dirty(ent);
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}
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/// <summary>
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/// Replaces all access keys on an access reader with those from a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="keys">The new access keys that are replacing the old ones.</param>
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public void SetAccessKeys(Entity<AccessReaderComponent> ent, HashSet<StationRecordKey> keys)
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{
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ent.Comp.AccessKeys.Clear();
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foreach (var key in keys)
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{
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ent.Comp.AccessKeys.Add(key);
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}
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Dirty(ent);
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}
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/// <summary>
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/// Adds an access key to an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="key">The access key being added.</param>
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public void AddAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
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{
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ent.Comp.AccessKeys.Add(key);
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Dirty(ent);
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}
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/// <summary>
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/// Removes an access key from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="key">The access key being removed.</param>
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public void RemoveAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
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{
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ent.Comp.AccessKeys.Remove(key);
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Dirty(ent);
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}
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#endregion
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#region: DenyTags API
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/// <summary>
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/// Clears all deny tags from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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public void ClearDenyTags(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.DenyTags.Clear();
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Dirty(ent);
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}
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/// <summary>
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/// Replaces all deny tags on an access reader with those from a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="tag">The new tags that are replacing the old.</param>
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public void SetDenyTags(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> tags)
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{
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ent.Comp.DenyTags.Clear();
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foreach (var tag in tags)
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{
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ent.Comp.DenyTags.Add(tag);
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}
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Dirty(ent);
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}
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/// <summary>
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/// Adds a tag to an access reader that will be used to deny access.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="tag">The tag being added.</param>
|
||||
public void AddDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
|
||||
{
|
||||
ent.Comp.DenyTags.Add(tag);
|
||||
Dirty(ent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes a tag from an access reader that denied a user access.
|
||||
/// </summary>
|
||||
/// <param name="ent">The access reader entity.</param>
|
||||
/// <param name="tag">The tag being removed.</param>
|
||||
public void RemoveDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
|
||||
{
|
||||
ent.Comp.DenyTags.Remove(tag);
|
||||
Dirty(ent);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Enables/disables the access reader on an entity.
|
||||
/// </summary>
|
||||
/// <param name="ent">The access reader entity.</param>
|
||||
/// <param name="enabled">Enable/disable the access reader.</param>
|
||||
public void SetActive(Entity<AccessReaderComponent> ent, bool enabled)
|
||||
{
|
||||
ent.Comp.Enabled = enabled;
|
||||
Dirty(ent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables/disables the logging of access attempts on an access reader entity.
|
||||
/// </summary>
|
||||
/// <param name="ent">The access reader entity.</param>
|
||||
/// <param name="enabled">Enable/disable logging.</param>
|
||||
public void SetLoggingActive(Entity<AccessReaderComponent> ent, bool enabled)
|
||||
{
|
||||
ent.Comp.LoggingDisabled = !enabled;
|
||||
Dirty(ent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Searches an entity's hand and ID slot for any contained items.
|
||||
/// </summary>
|
||||
/// <param name="uid">The entity being searched.</param>
|
||||
/// <param name="items">The collection of found items.</param>
|
||||
/// <returns>True if one or more items were found.</returns>
|
||||
public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
|
||||
{
|
||||
items = new();
|
||||
|
||||
foreach (var item in _handsSystem.EnumerateHeld(uid))
|
||||
{
|
||||
items.Add(item);
|
||||
}
|
||||
items = new(_handsSystem.EnumerateHeld(uid));
|
||||
|
||||
// maybe its inside an inventory slot?
|
||||
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
|
||||
@@ -363,9 +638,11 @@ public sealed class AccessReaderSystem : EntitySystem
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Try to find <see cref="AccessComponent"/> on this item
|
||||
/// or inside this item (if it's pda)
|
||||
/// Try to find <see cref="AccessComponent"/> on this entity or inside it (if it's a PDA).
|
||||
/// </summary>
|
||||
/// <param name="uid">The entity being searched.</param>
|
||||
/// <param name="tags">The access tags that were found.</param>
|
||||
/// <returns>True if one or more access tags were found.</returns>
|
||||
private bool FindAccessTagsItem(EntityUid uid, out HashSet<ProtoId<AccessLevelPrototype>> tags)
|
||||
{
|
||||
tags = new();
|
||||
@@ -376,9 +653,11 @@ public sealed class AccessReaderSystem : EntitySystem
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this item
|
||||
/// or inside this item (if it's pda)
|
||||
/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this entity or inside it (if it's a PDA).
|
||||
/// </summary>
|
||||
/// <param name="uid">The entity being searched.</param>
|
||||
/// <param name="key">The station record key that was found.</param>
|
||||
/// <returns>True if a station record key was found.</returns>
|
||||
private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
|
||||
{
|
||||
if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
|
||||
@@ -432,15 +711,20 @@ public sealed class AccessReaderSystem : EntitySystem
|
||||
/// </summary>
|
||||
/// <param name="ent">The reader to log the access on</param>
|
||||
/// <param name="name">The name to log as</param>
|
||||
public void LogAccess(Entity<AccessReaderComponent> ent, string name)
|
||||
public void LogAccess(Entity<AccessReaderComponent> ent, string name, TimeSpan? accessTime = null, bool force = false)
|
||||
{
|
||||
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
||||
return;
|
||||
if (!force)
|
||||
{
|
||||
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
||||
return;
|
||||
|
||||
if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
|
||||
ent.Comp.AccessLog.Dequeue();
|
||||
if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
|
||||
ent.Comp.AccessLog.Dequeue();
|
||||
}
|
||||
|
||||
var stationTime = _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
|
||||
var stationTime = accessTime ?? _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
|
||||
ent.Comp.AccessLog.Enqueue(new AccessRecord(stationTime, name));
|
||||
|
||||
Dirty(ent);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user