Access Reader Refactor (#37772)
* Initial commit * Integration test fix * Removed redundant dirtying of accessreader
This commit is contained in:
@@ -3,17 +3,17 @@ using System.Linq;
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using Content.Shared.Access.Components;
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using Content.Shared.DeviceLinking.Events;
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using Content.Shared.Emag.Systems;
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using Content.Shared.GameTicking;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Inventory;
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using Content.Shared.NameIdentifier;
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using Content.Shared.PDA;
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using Content.Shared.StationRecords;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Content.Shared.GameTicking;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Tag;
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using Robust.Shared.Containers;
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using Robust.Shared.Collections;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Timing;
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@@ -128,6 +128,11 @@ public sealed class AccessReaderSystem : EntitySystem
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return true;
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}
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/// <summary>
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/// Searches an entity for an access reader. This is either the entity itself or an entity in its <see cref="AccessReaderComponent.ContainerAccessProvider"/>.
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/// </summary>
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/// <param name="uid">The entity being searched for an access reader.</param>
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/// <param name="ent">The returned access reader entity.</param>
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public bool GetMainAccessReader(EntityUid uid, [NotNullWhen(true)] out Entity<AccessReaderComponent>? ent)
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{
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ent = null;
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@@ -157,6 +162,10 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Check whether the given access permissions satisfy an access reader's requirements.
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/// </summary>
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/// <param name="access">A collection of access permissions being used on the access reader.</param>
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/// <param name="stationKeys">A collection of station record keys being used on the access reader.</param>
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/// <param name="target">The entity being checked.</param>
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/// <param name="reader">The access reader being checked.</param>
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public bool IsAllowed(
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ICollection<ProtoId<AccessLevelPrototype>> access,
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ICollection<StationRecordKey> stationKeys,
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@@ -199,8 +208,8 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Compares the given tags with the readers access list to see if it is allowed.
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/// </summary>
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/// <param name="accessTags">A list of access tags</param>
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/// <param name="reader">An access reader to check against</param>
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/// <param name="accessTags">A list of access tags.</param>
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/// <param name="reader">The access reader to check against.</param>
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public bool AreAccessTagsAllowed(ICollection<ProtoId<AccessLevelPrototype>> accessTags, AccessReaderComponent reader)
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{
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if (reader.DenyTags.Overlaps(accessTags))
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@@ -228,6 +237,8 @@ public sealed class AccessReaderSystem : EntitySystem
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/// <summary>
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/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
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/// </summary>
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/// <param name="keys">The collection of station record keys being used against the access reader.</param>
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/// <param name="reader">The access reader that is being checked.</param>
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public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
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{
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foreach (var key in reader.AccessKeys)
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@@ -240,8 +251,9 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Finds all the items that could potentially give access to a given entity
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/// Finds all the items that could potentially give access to an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
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{
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FindAccessItemsInventory(uid, out var items);
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@@ -261,7 +273,7 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Finds the access tags on the given entity
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/// Finds the access tags on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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@@ -277,14 +289,14 @@ public sealed class AccessReaderSystem : EntitySystem
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FindAccessTagsItem(ent, ref tags, ref owned);
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}
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return (ICollection<ProtoId<AccessLevelPrototype>>?) tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
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return (ICollection<ProtoId<AccessLevelPrototype>>?)tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
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}
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/// <summary>
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/// Finds the access tags on the given entity
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/// Finds any station record keys on an entity.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="recordKeys"></param>
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/// <param name="recordKeys">A collection of the station record keys that were found.</param>
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/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
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public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
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{
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@@ -302,11 +314,12 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Try to find <see cref="AccessComponent"/> on this item
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/// or inside this item (if it's pda)
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/// This version merges into a set or replaces the set.
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/// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
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/// Try to find <see cref="AccessComponent"/> on this item or inside this item (if it's a PDA).
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/// This version merges into a set or replaces the set.
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/// </summary>
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/// <param name="uid">The entity that is being searched.</param>
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/// <param name="tags">The access tags being merged or replaced.</param>
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/// <param name="owned">If true, the tags will be merged. Otherwise they are replaced.</param>
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private void FindAccessTagsItem(EntityUid uid, ref HashSet<ProtoId<AccessLevelPrototype>>? tags, ref bool owned)
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{
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if (!FindAccessTagsItem(uid, out var targetTags))
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@@ -333,25 +346,287 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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}
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public void SetAccesses(EntityUid uid, AccessReaderComponent component, List<ProtoId<AccessLevelPrototype>> accesses)
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#region: AccessLists API
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/// <summary>
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/// Clears the entity's <see cref="AccessReaderComponent.AccessLists"/>.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its access permissions cleared.</param>
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public void ClearAccesses(Entity<AccessReaderComponent> ent)
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{
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component.AccessLists.Clear();
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foreach (var access in accesses)
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{
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component.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>>(){access});
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}
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Dirty(uid, component);
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RaiseLocalEvent(uid, new AccessReaderConfigurationChangedEvent());
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ent.Comp.AccessLists.Clear();
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Replaces the access permissions in an entity's <see cref="AccessReaderComponent.AccessLists"/> with a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity which is having its list of access permissions replaced.</param>
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/// <param name="accesses">The list of access permissions replacing the original one.</param>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <inheritdoc cref = "SetAccesses"/>
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public void SetAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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ent.Comp.AccessLists.Clear();
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AddAccesses(ent, accesses);
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}
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/// <summary>
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/// Adds a collection of access permissions to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the new access permissions are being added.</param>
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/// <param name="accesses">The list of access permissions being added.</param>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccesses"/>
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public void AddAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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AddAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Adds an access permission to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity to which the access permission is being added.</param>
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/// <param name="access">The access permission being added.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void AddAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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ent.Comp.AccessLists.Add(access);
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "AddAccess"/>
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public void AddAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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AddAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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/// <summary>
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/// Removes a collection of access permissions from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permissions are being removed.</param>
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/// <param name="accesses">The list of access permissions being removed.</param>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccesses"/>
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public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
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{
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foreach (var access in accesses)
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{
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RemoveAccess(ent, access, false);
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}
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <summary>
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/// Removes an access permission from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
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/// </summary>
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/// <param name="ent">The access reader entity from which the access permission is being removed.</param>
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/// <param name="access">The access permission being removed.</param>
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/// <param name="dirty">If true, the component will be marked as changed afterward.</param>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
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{
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for (int i = ent.Comp.AccessLists.Count - 1; i >= 0; i--)
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{
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if (ent.Comp.AccessLists[i].SetEquals(access))
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{
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ent.Comp.AccessLists.RemoveAt(i);
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}
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}
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if (!dirty)
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return;
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Dirty(ent);
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RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
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}
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/// <inheritdoc cref = "RemoveAccess"/>
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public void RemoveAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
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{
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RemoveAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
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}
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#endregion
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#region: AccessKeys API
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/// <summary>
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/// Clears all access keys from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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public void ClearAccessKeys(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.AccessKeys.Clear();
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Dirty(ent);
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}
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/// <summary>
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/// Replaces all access keys on an access reader with those from a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="keys">The new access keys that are replacing the old ones.</param>
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public void SetAccessKeys(Entity<AccessReaderComponent> ent, HashSet<StationRecordKey> keys)
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{
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ent.Comp.AccessKeys.Clear();
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foreach (var key in keys)
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{
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ent.Comp.AccessKeys.Add(key);
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}
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Dirty(ent);
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}
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/// <summary>
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/// Adds an access key to an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="key">The access key being added.</param>
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public void AddAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
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{
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ent.Comp.AccessKeys.Add(key);
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Dirty(ent);
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}
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/// <summary>
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/// Removes an access key from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="key">The access key being removed.</param>
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public void RemoveAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
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{
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ent.Comp.AccessKeys.Remove(key);
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Dirty(ent);
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}
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#endregion
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#region: DenyTags API
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/// <summary>
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/// Clears all deny tags from an access reader.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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public void ClearDenyTags(Entity<AccessReaderComponent> ent)
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{
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ent.Comp.DenyTags.Clear();
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Dirty(ent);
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}
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/// <summary>
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/// Replaces all deny tags on an access reader with those from a supplied list.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="tag">The new tags that are replacing the old.</param>
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public void SetDenyTags(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> tags)
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{
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ent.Comp.DenyTags.Clear();
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foreach (var tag in tags)
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{
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ent.Comp.DenyTags.Add(tag);
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}
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Dirty(ent);
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}
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/// <summary>
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/// Adds a tag to an access reader that will be used to deny access.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="tag">The tag being added.</param>
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public void AddDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
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{
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ent.Comp.DenyTags.Add(tag);
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Dirty(ent);
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}
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/// <summary>
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/// Removes a tag from an access reader that denied a user access.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="tag">The tag being removed.</param>
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public void RemoveDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
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{
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ent.Comp.DenyTags.Remove(tag);
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Dirty(ent);
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}
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#endregion
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/// <summary>
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/// Enables/disables the access reader on an entity.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="enabled">Enable/disable the access reader.</param>
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public void SetActive(Entity<AccessReaderComponent> ent, bool enabled)
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{
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ent.Comp.Enabled = enabled;
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Dirty(ent);
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}
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/// <summary>
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/// Enables/disables the logging of access attempts on an access reader entity.
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/// </summary>
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/// <param name="ent">The access reader entity.</param>
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/// <param name="enabled">Enable/disable logging.</param>
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public void SetLoggingActive(Entity<AccessReaderComponent> ent, bool enabled)
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{
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ent.Comp.LoggingDisabled = !enabled;
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Dirty(ent);
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}
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/// <summary>
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/// Searches an entity's hand and ID slot for any contained items.
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/// </summary>
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/// <param name="uid">The entity being searched.</param>
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/// <param name="items">The collection of found items.</param>
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/// <returns>True if one or more items were found.</returns>
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public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
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{
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items = new();
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foreach (var item in _handsSystem.EnumerateHeld(uid))
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{
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items.Add(item);
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}
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items = new(_handsSystem.EnumerateHeld(uid));
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// maybe its inside an inventory slot?
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if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
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@@ -363,9 +638,11 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Try to find <see cref="AccessComponent"/> on this item
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/// or inside this item (if it's pda)
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/// Try to find <see cref="AccessComponent"/> on this entity or inside it (if it's a PDA).
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/// </summary>
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/// <param name="uid">The entity being searched.</param>
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/// <param name="tags">The access tags that were found.</param>
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/// <returns>True if one or more access tags were found.</returns>
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private bool FindAccessTagsItem(EntityUid uid, out HashSet<ProtoId<AccessLevelPrototype>> tags)
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{
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tags = new();
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@@ -376,9 +653,11 @@ public sealed class AccessReaderSystem : EntitySystem
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}
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/// <summary>
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/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this item
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/// or inside this item (if it's pda)
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/// Try to find <see cref="StationRecordKeyStorageComponent"/> on this entity or inside it (if it's a PDA).
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/// </summary>
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/// <param name="uid">The entity being searched.</param>
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/// <param name="key">The station record key that was found.</param>
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/// <returns>True if a station record key was found.</returns>
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private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
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{
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if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
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@@ -432,15 +711,20 @@ public sealed class AccessReaderSystem : EntitySystem
|
||||
/// </summary>
|
||||
/// <param name="ent">The reader to log the access on</param>
|
||||
/// <param name="name">The name to log as</param>
|
||||
public void LogAccess(Entity<AccessReaderComponent> ent, string name)
|
||||
public void LogAccess(Entity<AccessReaderComponent> ent, string name, TimeSpan? accessTime = null, bool force = false)
|
||||
{
|
||||
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
||||
return;
|
||||
if (!force)
|
||||
{
|
||||
if (IsPaused(ent) || ent.Comp.LoggingDisabled)
|
||||
return;
|
||||
|
||||
if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
|
||||
ent.Comp.AccessLog.Dequeue();
|
||||
if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
|
||||
ent.Comp.AccessLog.Dequeue();
|
||||
}
|
||||
|
||||
var stationTime = _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
|
||||
var stationTime = accessTime ?? _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
|
||||
ent.Comp.AccessLog.Enqueue(new AccessRecord(stationTime, name));
|
||||
|
||||
Dirty(ent);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user