Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
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@@ -102,7 +102,7 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
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if (!_mapManager.TryFindGridAt(mousePos, out var gridUid, out var grid))
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return;
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StartDragging(gridUid, Vector2.Transform(mousePos.Position, Transform(gridUid).InvWorldMatrix));
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StartDragging(gridUid, Vector2.Transform(mousePos.Position, _transformSystem.GetInvWorldMatrix(gridUid)));
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}
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if (!TryComp(_dragging, out TransformComponent? xform))
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@@ -117,7 +117,7 @@ public sealed class GridDraggingSystem : SharedGridDraggingSystem
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return;
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}
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var localToWorld = Vector2.Transform(_localPosition, xform.WorldMatrix);
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var localToWorld = Vector2.Transform(_localPosition, _transformSystem.GetWorldMatrix(xform));
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if (localToWorld.EqualsApprox(mousePos.Position, 0.01f)) return;
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