diff --git a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml index a6753766d5..6616983240 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml @@ -100,6 +100,11 @@ - type: ReagentTank - type: DumpableSolution solution: drainBuffer + - type: Edible + edible: Drink + solution: tank + destroyOnEmpty: false + utensil: Spoon - type: GenericVisualizer visuals: enum.ToiletVisuals.SeatVisualState: @@ -122,6 +127,9 @@ graph: Toilet node: toilet +# so theres not actually any way to replenish the gastrotoxin / gold in these. +# I wouldn't add it to the solutionregeneration comp because that doesn't make a lot of sense imo. +# I guess we just need to add shitting? - type: entity id: ToiletDirtyWater parent: ToiletEmpty