Refactors, bugfixs + Crystals (#127)
* fix dwarf displacement map * Big Fireplace update * add crystalls placeholder * bonfire update * displaccement update * Update wallmount_torch.yml
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@@ -24,4 +24,10 @@ public sealed partial class RandomSpriteComponent : Component
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite), DataField("selected")]
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public Dictionary<string, (string State, Color? Color)> Selected = new();
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/// <summary>
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/// CP14 Base Random Sprite color
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/// </summary>
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[DataField]
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public Color CP14InheritBaseColor = Color.White;
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}
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