Revert "Fix UninitializedSaveTest prototypes" (#16169)
This reverts commit 9094727842.
This commit is contained in:
@@ -9,6 +9,9 @@
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tags: [] # ignore "WhitelistChameleon" tag
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- type: Sprite
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sprite: Clothing/Back/Backpacks/backpack.rsi
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netsync: false
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- type: Clothing
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sprite: Clothing/Back/Backpacks/backpack.rsi
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- type: ChameleonClothing
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slot: [back]
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default: ClothingBackpack
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@@ -34,7 +34,6 @@
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name: lightning
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id: Lightning
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parent: BaseLightning
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noSpawn: true
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components:
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- type: Lightning
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canArc: true
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@@ -43,7 +42,6 @@
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name: spooky lightning
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id: LightningRevenant
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parent: BaseLightning
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noSpawn: true
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components:
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- type: Sprite
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sprite: /Textures/Effects/lightning.rsi
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@@ -67,7 +65,6 @@
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name: charged lightning
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id: ChargedLightning
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parent: BaseLightning
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noSpawn: true
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components:
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- type: Sprite
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sprite: /Textures/Effects/lightning.rsi
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@@ -86,7 +83,6 @@
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name: supercharged lightning
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id: SuperchargedLightning
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parent: ChargedLightning
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noSpawn: true
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components:
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- type: Sprite
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sprite: /Textures/Effects/lightning.rsi
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@@ -112,7 +108,6 @@
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name: hypercharged lightning
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id: HyperchargedLightning
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parent: ChargedLightning
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noSpawn: true
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components:
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- type: Sprite
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sprite: /Textures/Effects/lightning.rsi
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@@ -12,7 +12,7 @@
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noRot: true
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state: nuclearbomb_base
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- type: Physics
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bodyType: Static
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bodyType: Dynamic
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- type: Fixtures
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fixtures:
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fix1:
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@@ -57,8 +57,6 @@
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components:
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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@@ -130,8 +128,6 @@
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components:
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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@@ -148,8 +144,6 @@
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components:
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Anchorable
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- type: Rotatable
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- type: Sprite
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@@ -27,8 +27,6 @@
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maxVol: 250
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Construction
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graph: Toilet
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node: toilet
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@@ -124,8 +124,6 @@
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- type: Transform
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anchored: true
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noRot: true
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- type: Physics
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bodyType: Static
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- type: Construction
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graph: Machine
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node: destroyedMachineFrame
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@@ -49,8 +49,6 @@
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- type: Anchorable
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Sprite
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noRot: true
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sprite: Structures/monitors.rsi
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@@ -175,7 +175,7 @@
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graph: GasBinary
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node: valve
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- type: AmbientSound
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enabled: true
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enabled: false
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volume: -9
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range: 5
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sound:
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@@ -229,7 +229,7 @@
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graph: GasBinary
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node: signalvalve
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- type: AmbientSound
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enabled: true
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enabled: false
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volume: -9
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range: 5
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sound:
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@@ -313,8 +313,6 @@
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!type:PipeNode
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nodeGroupID: Pipe
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pipeDirection: South
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- type: AmbientSound
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enabled: true
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- type: entity
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parent: [ BaseMachine, ConstructibleMachine ]
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@@ -357,7 +355,7 @@
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- type: AtmosDevice
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- type: AtmosPipeColor
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- type: AmbientSound
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enabled: true
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enabled: false
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volume: -9
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range: 5
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sound:
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@@ -42,7 +42,6 @@
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- Pipe
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- type: Physics
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canCollide: false
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bodyType: static
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- type: AmbientSound
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enabled: false
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volume: -15
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@@ -79,7 +79,7 @@
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node: ventpump
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- type: VentCritterSpawnLocation
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- type: AmbientSound
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enabled: true
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enabled: false
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volume: -12
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range: 5
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sound:
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@@ -171,7 +171,7 @@
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graph: GasUnary
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node: ventscrubber
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- type: AmbientSound
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enabled: true
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enabled: false
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volume: -12
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range: 5
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sound:
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@@ -45,6 +45,8 @@
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suffix: Unfinished
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description: This controls the density of the particles. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/control_box.rsi
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- type: Construction
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@@ -46,6 +46,8 @@
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suffix: Unfinished, Left
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description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/emitter_left.rsi
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- type: Construction
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@@ -58,6 +60,8 @@
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suffix: Unfinished
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description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/emitter_center.rsi
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- type: Construction
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@@ -70,6 +74,8 @@
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suffix: Unfinished
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description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/emitter_right.rsi
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- type: Construction
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@@ -22,6 +22,8 @@
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suffix: Unfinished
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description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/end_cap.rsi
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- type: Construction
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@@ -19,6 +19,8 @@
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suffix: Unfinished
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description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/fuel_chamber.rsi
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- type: Construction
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@@ -25,6 +25,8 @@
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suffix: Unfinished
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description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. It looks unfinished.
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components:
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- type: Physics
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bodyType: Dynamic
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- type: Sprite
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sprite: Structures/Power/Generation/PA/power_box.rsi
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- type: Construction
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@@ -83,8 +83,6 @@
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id: AMEControllerUnanchored
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suffix: Unanchored
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components:
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- type: Transform
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anchored: false
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- type: Physics
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bodyType: Dynamic
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@@ -11,9 +11,6 @@
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- type: Transform
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anchored: true
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noRot: true
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- type: Physics
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bodyType: Static
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canCollide: false
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- type: Sprite
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netsync: false
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drawdepth: ThinWire
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@@ -11,8 +11,6 @@
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path: /Audio/Effects/shuttle_thruster.ogg
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- type: Transform
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anchored: true
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- type: Physics
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bodyType: Static
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- type: Rotatable
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rotateWhileAnchored: true
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- type: Thruster
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@@ -30,7 +30,7 @@
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enabled: false
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- type: Physics
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canCollide: false
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bodyType: Static
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bodyType: Dynamic
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- type: Fixtures
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- type: Damageable
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damageContainer: Inorganic
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@@ -13,7 +13,6 @@
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state: plasticflaps
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drawdepth: Mobs
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- type: Physics
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bodyType: Static
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- type: Transform
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anchored: true
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- type: Fixtures
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