Use new ComponentPauseGenerator (#25183)

Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
This commit is contained in:
Pieter-Jan Briers
2024-02-26 04:36:19 +01:00
committed by GitHub
parent 2a2324ecaf
commit e00f74505c
130 changed files with 150 additions and 539 deletions

View File

@@ -40,7 +40,6 @@ public abstract partial class SharedFultonSystem : EntitySystem
SubscribeLocalEvent<FultonedDoAfterEvent>(OnFultonDoAfter);
SubscribeLocalEvent<FultonedComponent, EntityUnpausedEvent>(OnFultonUnpaused);
SubscribeLocalEvent<FultonedComponent, GetVerbsEvent<InteractionVerb>>(OnFultonedGetVerbs);
SubscribeLocalEvent<FultonedComponent, ExaminedEvent>(OnFultonedExamine);
SubscribeLocalEvent<FultonedComponent, EntGotInsertedIntoContainerMessage>(OnFultonContainerInserted);
@@ -106,11 +105,6 @@ public abstract partial class SharedFultonSystem : EntitySystem
Audio.PlayPredicted(fulton.FultonSound, args.Target.Value, args.User);
}
private void OnFultonUnpaused(EntityUid uid, FultonedComponent component, ref EntityUnpausedEvent args)
{
component.NextFulton += args.PausedTime;
}
private void OnFultonInteract(EntityUid uid, FultonComponent component, AfterInteractEvent args)
{
if (args.Target == null || args.Handled || !args.CanReach)