Use new ComponentPauseGenerator (#25183)
Also includes some (non critical) changes to the solution file to re-organize the Roslyn components.
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@@ -40,7 +40,6 @@ public abstract partial class SharedFultonSystem : EntitySystem
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SubscribeLocalEvent<FultonedDoAfterEvent>(OnFultonDoAfter);
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SubscribeLocalEvent<FultonedComponent, EntityUnpausedEvent>(OnFultonUnpaused);
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SubscribeLocalEvent<FultonedComponent, GetVerbsEvent<InteractionVerb>>(OnFultonedGetVerbs);
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SubscribeLocalEvent<FultonedComponent, ExaminedEvent>(OnFultonedExamine);
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SubscribeLocalEvent<FultonedComponent, EntGotInsertedIntoContainerMessage>(OnFultonContainerInserted);
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@@ -106,11 +105,6 @@ public abstract partial class SharedFultonSystem : EntitySystem
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Audio.PlayPredicted(fulton.FultonSound, args.Target.Value, args.User);
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}
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private void OnFultonUnpaused(EntityUid uid, FultonedComponent component, ref EntityUnpausedEvent args)
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{
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component.NextFulton += args.PausedTime;
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}
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private void OnFultonInteract(EntityUid uid, FultonComponent component, AfterInteractEvent args)
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{
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if (args.Target == null || args.Handled || !args.CanReach)
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