Druid stuff (#1396)

* staff

* Revert "staff"

This reverts commit bb7532e0b2.

* not resprite
This commit is contained in:
Viator-MV
2025-06-09 14:35:56 +03:00
committed by GitHub
parent 4daaedb900
commit e06e1bb7fc
9 changed files with 59 additions and 0 deletions

View File

@@ -103,3 +103,22 @@
sprite: _CP14/Objects/Weapons/Magic/TwoHandedStaff/fire_staff.rsi
- type: Clothing
sprite: _CP14/Objects/Weapons/Magic/TwoHandedStaff/fire_staff.rsi
- type: entity
id: CP14MagicDruidStaff
parent: CP14MagicHealingStaff
name: magic druid staff
description: A long, half-tech, half-magic stick designed to convert magical energy into spells.
components:
- type: CP14SpellStorage
spells:
- CP14ActionSpellPlantGrowth
- type: Sprite
sprite: _CP14/Objects/Weapons/Magic/TwoHandedStaff/druid_staff.rsi
- type: Clothing
sprite: _CP14/Objects/Weapons/Magic/TwoHandedStaff/druid_staff.rsi
- type: CP14MagicEnergyContainer
energy: 0
maxEnergy: 30
- type: CP14MagicManacostModify
globalModifier: 0.9

View File

@@ -8,6 +8,7 @@
- CP14ModularCopperSword
- CP14ModularCopperRapier
- CP14BowCombat
- CP14MagicDruidStaff
- type: loadout
id: CP14ModularCopperSkimitar
@@ -40,3 +41,8 @@
belt2: CP14ClothingBeltQuiverCopperArrow
neck: CP14BowCombat
- type: loadout
id: CP14MagicDruidStaff
dummyEntity: CP14MagicDruidStaff
equipment:
neck: CP14MagicDruidStaff