[Antag] Lone Ops (#14647)
* loneops event, prototype stuff, striker shuttle, and nukeops rule changes * newline * shuttle attributions * optimizations and tweaks * bugfix and mutually exclusive with nukeops * bugfix but better * fix nukie planet spawning when defaulting to extended * remove hypospray protection references * ghost_roles.yml edit thingy * remove .orig file
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@@ -222,3 +222,14 @@
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earliestStart: 50
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weight: 2.5
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endAfter: 1
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- type: gameRule
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id: LoneOps
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config:
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!type:StationEventRuleConfiguration
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id: LoneOps
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earliestStart: 55
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weight: 5
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minimumPlayers: 20
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reoccurrenceDelay: 25
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endAfter: 1
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