Wide attacks on space, remove UseOrAttack.

This commit is contained in:
Pieter-Jan Briers
2020-05-03 14:26:49 +02:00
parent 5d7514674e
commit e2677bab51
7 changed files with 21 additions and 131 deletions

View File

@@ -302,8 +302,8 @@ namespace Content.Server.GameObjects.EntitySystems
var inputSys = EntitySystemManager.GetEntitySystem<InputSystem>();
inputSys.BindMap.BindFunction(EngineKeyFunctions.Use,
new PointerInputCmdHandler(HandleUseItemInHand));
inputSys.BindMap.BindFunction(ContentKeyFunctions.Attack,
new PointerInputCmdHandler(HandleAttack));
inputSys.BindMap.BindFunction(ContentKeyFunctions.WideAttack,
new PointerInputCmdHandler(HandleWideAttack));
inputSys.BindMap.BindFunction(ContentKeyFunctions.ActivateItemInWorld,
new PointerInputCmdHandler(HandleActivateItemInWorld));
}
@@ -362,7 +362,7 @@ namespace Content.Server.GameObjects.EntitySystems
activateComp.Activate(new ActivateEventArgs {User = user});
}
private bool HandleAttack(ICommonSession session, GridCoordinates coords, EntityUid uid)
private bool HandleWideAttack(ICommonSession session, GridCoordinates coords, EntityUid uid)
{
// client sanitization
if (!_mapManager.GridExists(coords.GridID))