Wallmount update (#262)
* add wallmount systems * add construction condition
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@@ -1,4 +1,5 @@
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- type: tile
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editorHidden: false
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id: Space
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name: tiles-space
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friction: 0
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@@ -10,6 +10,7 @@
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- type: InteractionOutline
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- type: Sprite
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drawdepth: Mobs
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- type: CP14Wallmount
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- type: entity
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id: CP14WallmountTorch
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@@ -62,14 +62,15 @@
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targetNode: CP14WallmountTorch
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category: construction-category-furniture
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icon:
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sprite: _CP14/Structures/Wallmount/wallmount_32icon.rsi
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state: torch
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sprite: _CP14/Structures/Furniture/wallmount_torch.rsi
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state: fire
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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canRotate: true
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conditions:
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- !type:TileNotBlocked
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- !type:CP14WallRequired
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- type: construction
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crystallPunkAllowed: true
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