Hristov & .60 changes - Hristov Rework, Part 2 (#31662)
* Initial commit * Updated values to reflect new resistances * Review fixes * Review fixes * LINQ BEGONETH
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@@ -79,7 +79,7 @@ public abstract partial class SharedProjectileSystem : EntitySystem
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{
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projectile.Shooter = null;
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projectile.Weapon = null;
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projectile.DamagedEntity = false;
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projectile.ProjectileSpent = false;
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}
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// Land it just coz uhhh yeah
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