Un-revert IPlayerManager refactor (#21244)

This commit is contained in:
Leon Friedrich
2023-10-28 09:59:53 +11:00
committed by GitHub
parent c55e1dcafd
commit e685cb626b
245 changed files with 781 additions and 943 deletions

View File

@@ -18,7 +18,6 @@ using Content.Shared.Silicons.Laws.Components;
using Content.Shared.Stunnable;
using Content.Shared.Wires;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Toolshed;
@@ -96,7 +95,7 @@ public sealed class SiliconLawSystem : SharedSiliconLawSystem
HashSet<string>? radioChannels = intrinsicRadio?.Channels;
var state = new SiliconLawBuiState(GetLaws(uid).Laws, radioChannels);
_userInterface.TrySetUiState(args.Entity, SiliconLawsUiKey.Key, state, (IPlayerSession) args.Session);
_userInterface.TrySetUiState(args.Entity, SiliconLawsUiKey.Key, state, args.Session);
}
private void OnPlayerSpawnComplete(EntityUid uid, SiliconLawBoundComponent component, PlayerSpawnCompleteEvent args)