diff --git a/Resources/Prototypes/Entities/Mobs/Player/human.yml b/Resources/Prototypes/Entities/Mobs/Player/human.yml index 0b26668e10..cb0203ebe0 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/human.yml @@ -38,6 +38,8 @@ id: MobHumanSyndicateAgentNukeops # Reinforcement exclusive to nukeops uplink suffix: Human, NukeOps components: + - type: Loadout + prototypes: [SyndicateOperativeGearReinforcementNukeOps] - type: NukeOperative # Nuclear Operative diff --git a/Resources/Prototypes/Roles/Antags/traitor.yml b/Resources/Prototypes/Roles/Antags/traitor.yml index 205f04b05e..59390d2b10 100644 --- a/Resources/Prototypes/Roles/Antags/traitor.yml +++ b/Resources/Prototypes/Roles/Antags/traitor.yml @@ -36,6 +36,13 @@ - PinpointerSyndicateNuclear - DeathAcidifierImplanter +# Syndicate Reinforcement NukeOps +- type: startingGear + id: SyndicateOperativeGearReinforcementNukeOps + parent: SyndicateOperativeGearExtremelyBasic + equipment: + id: SyndiPDA #Do not give a PDA to the normal Reinforcement - it will spawn with a 20TC uplink + #Syndicate Operative Outfit - Basic - type: startingGear id: SyndicateOperativeGearBasic