From e6bbc3900f68485419c782ad23f60906f4b51ba7 Mon Sep 17 00:00:00 2001
From: Ed <96445749+TheShuEd@users.noreply.github.com>
Date: Tue, 29 Oct 2024 12:15:16 +0300
Subject: [PATCH] Delete CP14ExpeditionSystem
---
.../Station/Systems/StationSpawningSystem.cs | 3 -
.../_CP14/Shuttles/CP14ExpeditionSystem.cs | 155 ------------------
.../Components/CP14ExpeditionShipComponent.cs | 9 -
.../CP14ExpeditionShipFTLTargetComponent.cs | 9 -
.../CP14StationExpeditionTargetComponent.cs | 15 --
Content.Shared/CCVar/CCVars.cs | 13 --
6 files changed, 204 deletions(-)
delete mode 100644 Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs
delete mode 100644 Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipComponent.cs
delete mode 100644 Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipFTLTargetComponent.cs
delete mode 100644 Content.Server/_CP14/Shuttles/Components/CP14StationExpeditionTargetComponent.cs
diff --git a/Content.Server/Station/Systems/StationSpawningSystem.cs b/Content.Server/Station/Systems/StationSpawningSystem.cs
index 7f0dce2104..3dd4995371 100644
--- a/Content.Server/Station/Systems/StationSpawningSystem.cs
+++ b/Content.Server/Station/Systems/StationSpawningSystem.cs
@@ -1,5 +1,3 @@
-using System.Linq;
-using Content.Server._CP14.Shuttles;
using Content.Server.Access.Systems;
using Content.Server.DetailExaminable;
using Content.Server.Humanoid;
@@ -42,7 +40,6 @@ public sealed class StationSpawningSystem : SharedStationSpawningSystem
[Dependency] private readonly SharedAccessSystem _accessSystem = default!;
[Dependency] private readonly ActorSystem _actors = default!;
[Dependency] private readonly ArrivalsSystem _arrivalsSystem = default!;
- [Dependency] private readonly CP14ExpeditionSystem _CP14expedition = default!;
[Dependency] private readonly IdCardSystem _cardSystem = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly ContainerSpawnPointSystem _containerSpawnPointSystem = default!;
diff --git a/Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs b/Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs
deleted file mode 100644
index 2b4172dfca..0000000000
--- a/Content.Server/_CP14/Shuttles/CP14ExpeditionSystem.cs
+++ /dev/null
@@ -1,155 +0,0 @@
-using Content.Server._CP14.Shuttles.Components;
-using Content.Server.Shuttles.Components;
-using Content.Server.Shuttles.Events;
-using Content.Server.Shuttles.Systems;
-using Content.Server.Spawners.Components;
-using Content.Server.Spawners.EntitySystems;
-using Content.Server.Station.Events;
-using Content.Server.Station.Systems;
-using Content.Shared.CCVar;
-using Content.Shared.Movement.Components;
-using Robust.Server.GameObjects;
-using Robust.Shared.Configuration;
-using Robust.Shared.Map;
-using Robust.Shared.Random;
-
-namespace Content.Server._CP14.Shuttles;
-
-public sealed class CP14ExpeditionSystem : EntitySystem
-{
- [Dependency] private readonly IConfigurationManager _cfgManager = default!;
- [Dependency] private readonly IMapManager _mapManager = default!;
- [Dependency] private readonly IRobustRandom _random = default!;
- [Dependency] private readonly MapLoaderSystem _loader = default!;
- [Dependency] private readonly SharedTransformSystem _transform = default!;
- [Dependency] private readonly ShuttleSystem _shuttles = default!;
- [Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
-
- ///
- /// Flags if all players must arrive via the Arrivals system, or if they can spawn in other ways.
- ///
- public float ArrivalTime { get; private set; }
-
- ///
- /// If enabled then spawns players on an expedition ship.
- ///
- public bool Enabled { get; private set; }
-
- public override void Initialize()
- {
- base.Initialize();
-
- SubscribeLocalEvent(OnPostInitSetupExpeditionShip);
-
- SubscribeLocalEvent(OnExpeditionShipLanded);
-
- SubscribeLocalEvent(HandlePlayerSpawning, before: new []{ typeof(SpawnPointSystem) });
-
- ArrivalTime = _cfgManager.GetCVar(CCVars.CP14ExpeditionArrivalTime);
- Enabled = _cfgManager.GetCVar(CCVars.CP14ExpeditionShip);
-
- _cfgManager.OnValueChanged(CCVars.CP14ExpeditionArrivalTime, time => ArrivalTime = time, true);
- _cfgManager.OnValueChanged(CCVars.CP14ExpeditionShip, value => Enabled = value, true);
- }
-
- private void OnPostInitSetupExpeditionShip(Entity station, ref StationPostInitEvent args)
- {
- if (!Enabled)
- return;
-
- if (!Deleted(station.Comp.Shuttle))
- return;
-
- var dummyMap = _mapManager.CreateMap();
-
- if (_loader.TryLoad(dummyMap, station.Comp.ShuttlePath.ToString(), out var shuttleUids))
- {
- var shuttle = shuttleUids[0];
- station.Comp.Shuttle = shuttle;
- var shuttleComp = Comp(station.Comp.Shuttle);
- var expeditionShipComp = EnsureComp(station.Comp.Shuttle);
- expeditionShipComp.Station = station;
-
- var targetPoints = new List();
- var targetEnumerator = EntityQueryEnumerator();
- while (targetEnumerator.MoveNext(out var uid, out _, out _))
- {
- targetPoints.Add(uid);
- }
- var target = _random.Pick(targetPoints);
- if (!HasComp(shuttle))
- return;
-
- var targetPos = _transform.GetWorldPosition(target);
- var mapUid = _transform.GetMap(target);
- if (mapUid == null)
- return;
-
- _shuttles.FTLToCoordinates(shuttle, shuttleComp, new EntityCoordinates(mapUid.Value, targetPos), Angle.Zero, hyperspaceTime: ArrivalTime, startupTime: 0.5f);
- }
- }
-
- private void OnExpeditionShipLanded(Entity ent, ref FTLCompletedEvent args)
- {
- //Some announsement logic?
- }
-
- public bool TryGetExpeditionShip(out EntityUid? uid)
- {
- uid = null;
- var arrivalsQuery = EntityQueryEnumerator();
-
- while (arrivalsQuery.MoveNext(out var tempUid, out _))
- {
- uid = tempUid;
- return true;
- }
-
- return false;
- }
-
- public void HandlePlayerSpawning(PlayerSpawningEvent ev)
- {
- if (!Enabled)
- return;
-
- if (ev.SpawnResult != null)
- return;
-
- if (!HasComp(ev.Station))
- return;
-
- TryGetExpeditionShip(out var ship);
-
- if (!TryComp(ship, out TransformComponent? shipXform))
- return;
-
- var gridUid = shipXform.GridUid;
-
- var points = EntityQueryEnumerator();
- var possiblePositions = new List();
- while (points.MoveNext(out var uid, out var spawnPoint, out var xform))
- {
- if (ev.Job != null && spawnPoint.Job != ev.Job.Value)
- continue;
-
- if (xform.GridUid != gridUid)
- continue;
-
- possiblePositions.Add(xform.Coordinates);
- }
-
- if (possiblePositions.Count <= 0)
- return;
-
- var spawnLoc = _random.Pick(possiblePositions);
- ev.SpawnResult = _stationSpawning.SpawnPlayerMob(
- spawnLoc,
- ev.Job,
- ev.HumanoidCharacterProfile,
- ev.Station);
-
- EnsureComp(ev.SpawnResult.Value);
- EnsureComp(ev.SpawnResult.Value);
- }
-}
diff --git a/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipComponent.cs b/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipComponent.cs
deleted file mode 100644
index 322818cd7e..0000000000
--- a/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipComponent.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Content.Server._CP14.Shuttles.Components;
-
-[RegisterComponent, Access(typeof(CP14ExpeditionSystem)), AutoGenerateComponentPause]
-public sealed partial class CP14ExpeditionShipComponent : Component
-{
- [DataField]
- public EntityUid Station;
-}
-
diff --git a/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipFTLTargetComponent.cs b/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipFTLTargetComponent.cs
deleted file mode 100644
index 22e30b757a..0000000000
--- a/Content.Server/_CP14/Shuttles/Components/CP14ExpeditionShipFTLTargetComponent.cs
+++ /dev/null
@@ -1,9 +0,0 @@
-namespace Content.Server._CP14.Shuttles.Components;
-
-///
-/// One of the possible points where an elemental ship might land at the start of a round
-///
-[RegisterComponent, Access(typeof(CP14ExpeditionSystem))]
-public sealed partial class CP14ExpeditionShipFTLTargetComponent : Component
-{
-}
diff --git a/Content.Server/_CP14/Shuttles/Components/CP14StationExpeditionTargetComponent.cs b/Content.Server/_CP14/Shuttles/Components/CP14StationExpeditionTargetComponent.cs
deleted file mode 100644
index c377231c8f..0000000000
--- a/Content.Server/_CP14/Shuttles/Components/CP14StationExpeditionTargetComponent.cs
+++ /dev/null
@@ -1,15 +0,0 @@
-using Robust.Shared.Utility;
-
-namespace Content.Server._CP14.Shuttles.Components;
-
-///
-/// Added to a station to start the round with an elemental ship arriving on this map
-///
-[RegisterComponent, Access(typeof(CP14ExpeditionSystem))]
-public sealed partial class CP14StationExpeditionTargetComponent : Component
-{
- [DataField]
- public EntityUid Shuttle;
-
- [DataField] public ResPath ShuttlePath = new("/Maps/Shuttles/arrivals.yml");
-}
diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs
index f75ea5c43e..2543c04f27 100644
--- a/Content.Shared/CCVar/CCVars.cs
+++ b/Content.Shared/CCVar/CCVars.cs
@@ -10,19 +10,6 @@ namespace Content.Shared.CCVar
[CVarDefs]
public sealed class CCVars : CVars
{
- #region CP14
- ///
- /// how long does it take to fly an expedition ship to an expedition point?
- ///
- public static readonly CVarDef CP14ExpeditionArrivalTime =
- CVarDef.Create("cp14.arrival_time", 180f, CVar.SERVERONLY);
-
- ///
- /// is the expedition ship's system enabled?
- ///
- public static readonly CVarDef CP14ExpeditionShip =
- CVarDef.Create("cp14.arrivals_ship", true, CVar.SERVERONLY);
- #endregion
/*
* Server
*/