Removed the Sender object from events. If you needed this field, add it to the event class.
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@@ -31,7 +31,7 @@ namespace Content.Server.GameObjects.EntitySystems
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InputCmdHandler.FromDelegate(CombatModeToggled));
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}
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private void SetCombatModeActiveHandler(object sender, SetCombatModeActiveMessage ev)
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private void SetCombatModeActiveHandler(SetCombatModeActiveMessage ev)
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{
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if (!TryGetCombatComponent(ev, out var combatModeComponent))
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return;
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@@ -39,7 +39,7 @@ namespace Content.Server.GameObjects.EntitySystems
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combatModeComponent.IsInCombatMode = ev.Active;
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}
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private void SetTargetZoneHandler(object sender, SetTargetZoneMessage ev)
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private void SetTargetZoneHandler(SetTargetZoneMessage ev)
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{
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if (!TryGetCombatComponent(ev, out var combatModeComponent))
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return;
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