Stunnable New Status and Cleanup (#38618)

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
This commit is contained in:
Princess Cheeseballs
2025-07-21 10:22:11 -07:00
committed by GitHub
parent 2b2b9b11b8
commit e85bc1bb8c
56 changed files with 620 additions and 316 deletions

View File

@@ -46,7 +46,7 @@ public sealed class DamageOnHighSpeedImpactSystem : EntitySystem
component.LastHit = _gameTiming.CurTime;
if (_robustRandom.Prob(component.StunChance))
_stun.TryStun(uid, TimeSpan.FromSeconds(component.StunSeconds), true);
_stun.TryUpdateStunDuration(uid, TimeSpan.FromSeconds(component.StunSeconds));
var damageScale = component.SpeedDamageFactor * speed / component.MinimumSpeed;