Fix some damagestatevisuals (#15674)
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@@ -1,6 +1,3 @@
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# Bounds Guide
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#1D2L3U4R
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- type: entity
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name: bat
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parent: SimpleMobBase
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@@ -103,7 +100,6 @@
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excess: 10
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- type: Appearance
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- type: DamageStateVisuals
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rotate: true
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states:
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Alive:
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Base: 0
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@@ -715,14 +711,6 @@
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- type: Body
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prototype: Primate
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requiredLegs: 1 # TODO: More than 1 leg
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- type: DamageStateVisuals
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states:
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Alive:
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Base: monkey
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Critical:
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Base: dead
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Dead:
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Base: dead
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- type: Appearance
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- type: FireVisuals
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sprite: Mobs/Effects/onfire.rsi
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@@ -255,7 +255,6 @@
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baseDecayRate: 0.1
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- type: Appearance
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- type: DamageStateVisuals
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rotate: true
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states:
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Alive:
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Base: mouse-3
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