Update SharedProjectileSystem.cs

This commit is contained in:
Ed
2025-02-16 23:56:08 +03:00
parent 2d9f67c354
commit eb7e0961f1

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@@ -88,9 +88,9 @@ public abstract partial class SharedProjectileSystem : EntitySystem
EmbedAttach(embeddable, args.Target, args.Shooter, embeddable.Comp);
// Raise a specific event for projectiles.
if (TryComp(embeddable, out ProjectileComponent? projectile))
if (TryComp(embeddable, out ProjectileComponent? projectile) && projectile.Shooter != null && projectile.Weapon != null) //CP14 Null safe checks
{
var ev = new ProjectileEmbedEvent(projectile.Shooter!.Value, projectile.Weapon!.Value, args.Target);
var ev = new ProjectileEmbedEvent(projectile.Shooter.Value, projectile.Weapon.Value, args.Target);
RaiseLocalEvent(embeddable, ref ev);
}
}