Minor fixes (#494)
* minor loadout tweaks * wooden counter * fix parry predicting * tables crafting simplify
This commit is contained in:
@@ -68,9 +68,6 @@
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- type: Icon
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sprite: _CP14/Structures/Furniture/Tables/wood.rsi
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state: frame
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- type: Construction
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graph: CP14TableWooden
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node: CP14TableWoodenFrame
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- type: entity
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parent: CP14WoodenTableBase
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@@ -102,4 +99,21 @@
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state: round
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- type: Icon
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sprite: _CP14/Structures/Furniture/Tables/wood.rsi
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state: round
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state: round
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- type: Construction
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graph: CP14TableWoodenRound
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node: CP14TableWoodenRound
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- type: entity
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parent: CP14TableWooden
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id: CP14TableWoodenCounter
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name: wooden counter
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components:
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- type: Sprite
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sprite: _CP14/Structures/Furniture/Tables/wood_counter.rsi
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- type: Icon
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sprite: _CP14/Structures/Furniture/Tables/wood_counter.rsi
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state: full
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- type: Construction
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graph: CP14TableWoodenCounter
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node: CP14TableWoodenCounter
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@@ -73,7 +73,7 @@
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sprite: _CP14/Effects/fire.rsi
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normalState: full
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- type: Construction
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graph: CP14TableWooden
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graph: CP14Workbench
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node: CP14Workbench
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- type: CP14Workbench
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recipeTags:
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@@ -91,6 +91,9 @@
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state: cooking_table
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- type: Icon
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state: cooking_table
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- type: Construction
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graph: CP14WorkbenchCooking
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node: CP14WorkbenchCooking
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- type: CP14Workbench
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craftSound:
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collection: CP14Sawing #TODO
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@@ -109,6 +112,9 @@
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state: sewing_table
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- type: Icon
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state: sewing_table
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- type: Construction
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graph: CP14WorkbenchSewing
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node: CP14WorkbenchSewing
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- type: CP14Workbench
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craftSound:
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collection: CP14Sawing #TODO
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@@ -83,13 +83,19 @@
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name: cp14-loadout-general-mask
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minLimit: 0
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loadouts:
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- CP14Sinner
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- CP14ClothingMaskSinner
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- CP14ClothingMaskSteelMask
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- type: loadout
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id: CP14Sinner
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id: CP14ClothingMaskSinner
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equipment:
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mask: CP14ClothingMaskSinner
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- type: loadout
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id: CP14ClothingMaskSteelMask
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equipment:
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mask: CP14ClothingMaskSteelMask
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# Head
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- type: loadoutGroup
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@@ -285,9 +291,9 @@
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maxLimit: 2
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loadouts:
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- CP14ClothingRingCureWounds
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- CP14ClothingRingFlameCreation
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- CP14ClothingRingIceDagger
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- CP14FoodCucumber
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- CP14PenFeather
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- CP14Paper
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- CP14CopperCoin10
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- type: loadout
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id: CP14ClothingRingCureWounds
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@@ -296,19 +302,19 @@
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- CP14ClothingRingCureWounds
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- type: loadout
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id: CP14ClothingRingFlameCreation
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id: CP14PenFeather
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storage:
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back:
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- CP14ClothingRingFlameCreation
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- CP14PenFeather
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- type: loadout
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id: CP14ClothingRingIceDagger
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id: CP14Paper
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storage:
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back:
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- CP14ClothingRingIceDagger
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- CP14Paper
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- type: loadout
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id: CP14FoodCucumber
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id: CP14CopperCoin10
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storage:
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back:
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- CP14FoodCucumber
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- CP14CopperCoin
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@@ -6,48 +6,90 @@
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14TableWoodenFrame
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- to: CP14TableWooden
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steps:
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14TableWoodenFrame
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entity: CP14TableWoodenFrame
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edges:
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- to: start
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completed:
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- !type:SpawnPrototype
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prototype: CP14WoodenPlanks1
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amount: 2
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- !type:DeleteEntity {}
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steps:
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- tool: Screwing #TODO - new tool
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doAfter: 1
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- to: CP14TableWooden
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steps:
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- tool: CP14Hammering
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doAfter: 1
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- to: CP14Workbench
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steps:
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- material: CP14Nail
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amount: 1
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doAfter: 1
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- tool: CP14Hammering
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doAfter: 1
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- node: CP14TableWooden
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entity: CP14TableWooden
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- type: constructionGraph
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id: CP14TableWoodenRound
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start: start
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graph:
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- node: start
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14TableWoodenFrame
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- to: CP14TableWoodenRound
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steps:
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- tool: Screwing #TODO - new tool
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doAfter: 1
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14TableWoodenRound
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entity: CP14TableWoodenRound
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- type: constructionGraph
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id: CP14TableWoodenCounter
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start: start
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graph:
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- node: start
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14TableWoodenCounter
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steps:
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14TableWoodenCounter
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entity: CP14TableWoodenCounter
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- type: constructionGraph
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id: CP14Workbench
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start: start
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graph:
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- node: start
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14Workbench
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steps:
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14Workbench
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entity: CP14Workbench
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- type: constructionGraph
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id: CP14WorkbenchCooking
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start: start
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graph:
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- node: start
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14TableWoodenFrame
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- to: CP14WorkbenchCooking
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steps:
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- tool: Screwing #TODO - new tool
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doAfter: 1
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14WorkbenchCooking
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entity: CP14WorkbenchCooking
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- type: constructionGraph
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id: CP14WorkbenchSewing
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start: start
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graph:
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- node: start
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actions:
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- !type:DestroyEntity {}
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edges:
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- to: CP14WorkbenchSewing
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steps:
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- material: CP14WoodenPlanks
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amount: 2
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doAfter: 2
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- node: CP14WorkbenchSewing
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entity: CP14WorkbenchSewing
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@@ -34,6 +34,42 @@
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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name: Wooden table (round)
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description: A simple table made of boards.
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id: CP14TableWoodenRound
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graph: CP14TableWoodenRound
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startNode: start
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targetNode: CP14TableWoodenRound
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category: construction-category-furniture
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icon:
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sprite: _CP14/Structures/Furniture/Tables/wood.rsi
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state: round
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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name: Wooden counter
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description: A simple table made of boards.
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id: CP14TableWoodenCounter
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graph: CP14TableWoodenCounter
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startNode: start
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targetNode: CP14TableWoodenCounter
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category: construction-category-furniture
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icon:
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sprite: _CP14/Structures/Furniture/Tables/wood_counter.rsi
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state: full
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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name: Bonfire
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@@ -95,7 +131,7 @@
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name: Workbench
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description: Table for the production of various basic tools.
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id: CP14Workbench
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graph: CP14TableWooden
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graph: CP14Workbench
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startNode: start
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targetNode: CP14Workbench
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category: construction-category-furniture
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@@ -108,6 +144,42 @@
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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name: Cooking table
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description: A table to work with food. Time to cook!
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id: CP14WorkbenchCooking
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graph: CP14WorkbenchCooking
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startNode: start
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targetNode: CP14WorkbenchCooking
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category: construction-category-furniture
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icon:
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sprite: _CP14/Structures/Furniture/workbench.rsi
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state: cooking_table
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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name: Sewing table
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description: A table with embroidery tools to create different clothing and materials.
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id: CP14WorkbenchSewing
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graph: CP14WorkbenchSewing
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startNode: start
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targetNode: CP14WorkbenchSewing
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category: construction-category-furniture
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icon:
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sprite: _CP14/Structures/Furniture/workbench.rsi
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state: sewing_table
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objectType: Structure
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placementMode: SnapgridCenter
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canBuildInImpassable: false
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conditions:
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- !type:TileNotBlocked
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- type: construction
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crystallPunkAllowed: true
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id: CP14Mannequin
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