Inhands for pistols, beakers, reworked melee weapons and laser gun (#3887)

* new pull

* beakers

* melee

* ffs

* hope this works

* ffffff

* Update meta.json

Co-authored-by: and_a <and_a@DESKTOP-RJENGIR>
Co-authored-by: Swept <sweptwastaken@protonmail.com>
This commit is contained in:
TaralGit
2021-04-29 00:14:27 +03:00
committed by GitHub
parent 00e01d51fd
commit ebec1b7dcf
39 changed files with 288 additions and 34 deletions

View File

@@ -44,6 +44,8 @@
- state: beakerlarge1
map: ["enum.SolutionContainerLayers.Fill"]
visible: false
- type: Item
sprite: Objects/Specific/Chemistry/beaker_large.rsi
- type: SolutionContainer
maxVol: 100
- type: Appearance

View File

@@ -0,0 +1,15 @@
- type: entity
name: baseball bat
parent: BaseItem
id: BaseBallBat
description: A robust baseball bat.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/baseball_bat.rsi
state: icon
- type: MeleeWeapon
damage: 20
- type: Item
size: 24
sprite: Objects/Weapons/Melee/baseball_bat.rsi
prefix: inhand

View File

@@ -1,15 +0,0 @@
- type: entity
name: captain's sabre
parent: BaseItem
id: CaptainSabre
description: A ceremonial weapon given to the captain of the station.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/captain_sabre.rsi
state: icon
- type: MeleeWeapon
damage: 20
- type: Item
size: 15
sprite: Objects/Weapons/Melee/captain_sabre.rsi
prefix: inhand

View File

@@ -8,7 +8,7 @@
sprite: Objects/Weapons/Melee/fireaxe.rsi
state: icon
- type: MeleeWeapon
damage: 30
damage: 25
- type: Item
size: 24
sprite: Objects/Weapons/Melee/fireaxe.rsi

View File

@@ -1,15 +0,0 @@
- type: entity
name: katana
parent: BaseItem
id: Katana
description: Ancient craftwork made with not so ancient plasteel.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/katana.rsi
state: icon
- type: MeleeWeapon
damage: 30
- type: Item
size: 15
sprite: Objects/Weapons/Melee/katana.rsi
prefix: inhand

View File

@@ -43,7 +43,7 @@
state: butch
- type: MeleeWeapon
damage: 20
damage: 15
- type: Item
size: 10
sprite: Objects/Weapons/Melee/cleaver.rsi
@@ -60,7 +60,7 @@
size: 2
state: icon
- type: MeleeWeapon
damage: 20
damage: 15
- type: Item
size: 10
sprite: Objects/Weapons/Melee/combat_knife.rsi

View File

@@ -0,0 +1,47 @@
- type: entity
name: captain's sabre
parent: BaseItem
id: CaptainSabre
description: A ceremonial weapon belonging to the captain of the station.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/captain_sabre.rsi
state: icon
- type: MeleeWeapon
damage: 15
- type: Item
size: 15
sprite: Objects/Weapons/Melee/captain_sabre.rsi
prefix: inhand
- type: entity
name: katana
parent: BaseItem
id: Katana
description: Ancient craftwork made with not so ancient plasteel.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/katana.rsi
state: icon
- type: MeleeWeapon
damage: 25
- type: Item
size: 15
sprite: Objects/Weapons/Melee/katana.rsi
prefix: inhand
- type: entity
name: machete
parent: BaseItem
id: Machete
description: A large, vicious looking blade.
components:
- type: Sprite
sprite: Objects/Weapons/Melee/machete.rsi
state: icon
- type: MeleeWeapon
damage: 20
- type: Item
size: 15
sprite: Objects/Weapons/Melee/machete.rsi
prefix: inhand