Copyright Pass/Pruning | Part 2 - Objects (#3905)
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- type: entity
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name: "basehandtele"
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parent: BaseItem
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id: BaseHandTele
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abstract: true
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components:
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- type: Sprite
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netsync: false
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sprite: Objects/Misc/hand_tele.rsi
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state: ready
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- type: ItemTeleporter
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teleporter_type: Random
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- type: Item
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size: 12
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sprite: Objects/Misc/hand_tele.rsi
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- type: LoopingSound
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- type: Appearance
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visuals:
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- type: HandTeleporterVisualizer
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- type: entity
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name: "hand teleporter - random"
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parent: BaseHandTele
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id: RandHandTele
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description: "Travel to a random spot in range"
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components:
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- type: ItemTeleporter
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teleporter_type: Random
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range: 15
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cooldown: 5
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charge_time: 1
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- type: entity
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name: "hand teleporter - direct"
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parent: BaseHandTele
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id: DirHandTele
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description: "Travel to a specific spot in a short range."
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components:
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- type: ItemTeleporter
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teleporter_type: Directed
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range: 5
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cooldown: 2
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charge_time: 0.2
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- type: entity
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name: portal
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id: Portal
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abstract: true
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description: "Portal to another location."
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components:
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- type: Physics
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fixtures:
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- shape:
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!type:PhysShapeAabb {}
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mask: [Impassable, MobImpassable]
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- type: Portal
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- type: Sprite
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netsync: false
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sprite: "Effects/portal.rsi"
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state: portal-pending
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- type: Appearance
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visuals:
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- type: PortalVisualizer
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