* Reapply "Remove some BUI boilerplate" (#30214)
This reverts commit cb0ba66be3.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
This commit is contained in:
@@ -1,6 +1,7 @@
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using Content.Shared.Atmos.Piping.Binary.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -21,14 +22,8 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasCanisterWindow();
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_window = this.CreateWindow<GasCanisterWindow>();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window.ReleaseValveCloseButtonPressed += OnReleaseValveClosePressed;
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_window.ReleaseValveOpenButtonPressed += OnReleaseValveOpenPressed;
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_window.ReleasePressureSet += OnReleasePressureSet;
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@@ -3,6 +3,7 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Trinary.Components;
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using Content.Shared.Localizations;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -28,14 +29,8 @@ namespace Content.Client.Atmos.UI
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var atmosSystem = EntMan.System<AtmosphereSystem>();
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_window = new GasFilterWindow(atmosSystem.Gases);
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GasFilterWindow>();
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_window.PopulateGasList(atmosSystem.Gases);
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_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
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_window.FilterTransferRateChanged += OnFilterTransferRatePressed;
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@@ -26,10 +26,9 @@ namespace Content.Client.Atmos.UI
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public event Action<string>? FilterTransferRateChanged;
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public event Action? SelectGasPressed;
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public GasFilterWindow(IEnumerable<GasPrototype> gases)
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public GasFilterWindow()
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{
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RobustXamlLoader.Load(this);
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PopulateGasList(gases);
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ToggleStatusButton.OnPressed += _ => SetFilterStatus(!FilterStatus);
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ToggleStatusButton.OnPressed += _ => ToggleStatusButtonPressed?.Invoke();
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@@ -73,7 +72,7 @@ namespace Content.Client.Atmos.UI
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SelectGasButton.Disabled = true;
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}
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private void PopulateGasList(IEnumerable<GasPrototype> gases)
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public void PopulateGasList(IEnumerable<GasPrototype> gases)
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{
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GasList.Add(new ItemList.Item(GasList)
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{
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@@ -81,7 +80,7 @@ namespace Content.Client.Atmos.UI
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Text = Loc.GetString("comp-gas-filter-ui-filter-gas-none")
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});
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foreach (GasPrototype gas in gases)
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foreach (var gas in gases)
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{
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var gasName = Loc.GetString(gas.Name);
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GasList.Add(GetGasItem(gas.ID, gasName, GasList));
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@@ -2,7 +2,7 @@ using Content.Shared.Atmos;
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using Content.Shared.Atmos.Piping.Trinary.Components;
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using Content.Shared.Localizations;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -26,14 +26,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasMixerWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GasMixerWindow>();
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_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
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_window.MixerOutputPressureChanged += OnMixerOutputPressurePressed;
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@@ -83,12 +76,5 @@ namespace Content.Client.Atmos.UI
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_window.SetOutputPressure(cast.OutputPressure);
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_window.SetNodePercentages(cast.NodeOne);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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}
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}
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@@ -3,6 +3,7 @@ using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Localizations;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -26,14 +27,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasPressurePumpWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GasPressurePumpWindow>();
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_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
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_window.PumpOutputPressureChanged += OnPumpOutputPressurePressed;
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@@ -67,12 +61,5 @@ namespace Content.Client.Atmos.UI
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_window.SetPumpStatus(cast.Enabled);
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_window.SetOutputPressure(cast.OutputPressure);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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}
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}
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@@ -2,6 +2,7 @@
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using Content.Shared.Atmos.Piping.Unary.Components;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -31,14 +32,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasThermomachineWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GasThermomachineWindow>();
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_window.ToggleStatusButton.OnPressed += _ => OnToggleStatusButtonPressed();
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_window.TemperatureSpinbox.OnValueChanged += _ => OnTemperatureChanged(_window.TemperatureSpinbox.Value);
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@@ -91,12 +85,5 @@ namespace Content.Client.Atmos.UI
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true => Loc.GetString("comp-gas-thermomachine-ui-title-heater")
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};
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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}
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}
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@@ -3,6 +3,7 @@ using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Localizations;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Atmos.UI
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{
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@@ -26,14 +27,7 @@ namespace Content.Client.Atmos.UI
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{
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base.Open();
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_window = new GasVolumePumpWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GasVolumePumpWindow>();
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_window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed;
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_window.PumpTransferRateChanged += OnPumpTransferRatePressed;
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@@ -64,16 +58,9 @@ namespace Content.Client.Atmos.UI
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if (_window == null || state is not GasVolumePumpBoundUserInterfaceState cast)
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return;
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_window.Title = (cast.PumpLabel);
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_window.Title = cast.PumpLabel;
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_window.SetPumpStatus(cast.Enabled);
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_window.SetTransferRate(cast.TransferRate);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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}
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}
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@@ -1,5 +1,6 @@
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using Content.Shared.Atmos.Piping.Portable.Components;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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namespace Content.Client.Atmos.UI;
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@@ -21,14 +22,7 @@ public sealed class SpaceHeaterBoundUserInterface : BoundUserInterface
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{
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base.Open();
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_window = new SpaceHeaterWindow();
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if (State != null)
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UpdateState(State);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<SpaceHeaterWindow>();
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_window.ToggleStatusButton.OnPressed += _ => OnToggleStatusButtonPressed();
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_window.IncreaseTempRange.OnPressed += _ => OnTemperatureRangeChanged(_window.TemperatureChangeDelta);
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