* Reapply "Remove some BUI boilerplate" (#30214)
This reverts commit cb0ba66be3.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
This commit is contained in:
@@ -1,6 +1,7 @@
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using Content.Client.Cargo.UI;
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using Content.Shared.Cargo.Components;
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using JetBrains.Annotations;
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using Robust.Client.UserInterface;
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namespace Content.Client.Cargo.BUI;
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@@ -18,9 +19,7 @@ public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
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{
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base.Open();
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_menu = new();
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_menu.OnClose += Close;
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_menu = this.CreateWindow<CargoBountyMenu>();
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_menu.OnLabelButtonPressed += id =>
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{
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@@ -31,8 +30,6 @@ public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
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{
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SendMessage(new BountySkipMessage(id));
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};
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_menu.OpenCentered();
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}
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protected override void UpdateState(BoundUserInterfaceState message)
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@@ -44,14 +41,4 @@ public sealed class CargoBountyConsoleBoundUserInterface : BoundUserInterface
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_menu?.UpdateEntries(state.Bounties, state.UntilNextSkip);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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_menu?.Dispose();
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}
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}
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@@ -2,6 +2,7 @@ using Content.Client.Cargo.UI;
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using Content.Shared.Cargo.BUI;
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using Content.Shared.Cargo.Events;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Cargo.BUI;
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@@ -18,21 +19,9 @@ public sealed class CargoPalletConsoleBoundUserInterface : BoundUserInterface
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{
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base.Open();
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_menu = new CargoPalletMenu();
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_menu = this.CreateWindow<CargoPalletMenu>();
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_menu.AppraiseRequested += OnAppraisal;
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_menu.SellRequested += OnSell;
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_menu.OnClose += Close;
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_menu.OpenCentered();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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_menu?.Dispose();
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}
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}
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private void OnAppraisal()
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@@ -2,6 +2,7 @@ using Content.Client.Cargo.UI;
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using Content.Shared.Cargo.BUI;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Cargo.BUI;
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@@ -9,6 +10,8 @@ namespace Content.Client.Cargo.BUI;
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[UsedImplicitly]
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public sealed class CargoShuttleConsoleBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IPrototypeManager _protoManager = default!;
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[ViewVariables]
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private CargoShuttleMenu? _menu;
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@@ -19,24 +22,7 @@ public sealed class CargoShuttleConsoleBoundUserInterface : BoundUserInterface
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protected override void Open()
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{
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base.Open();
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var collection = IoCManager.Instance;
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if (collection == null)
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return;
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_menu = new CargoShuttleMenu(collection.Resolve<IPrototypeManager>(), collection.Resolve<IEntitySystemManager>().GetEntitySystem<SpriteSystem>());
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_menu.OnClose += Close;
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_menu.OpenCentered();
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (disposing)
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{
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_menu?.Dispose();
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}
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_menu = this.CreateWindow<CargoShuttleMenu>();
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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@@ -45,6 +31,6 @@ public sealed class CargoShuttleConsoleBoundUserInterface : BoundUserInterface
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if (state is not CargoShuttleConsoleBoundUserInterfaceState cargoState) return;
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_menu?.SetAccountName(cargoState.AccountName);
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_menu?.SetShuttleName(cargoState.ShuttleName);
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_menu?.SetOrders(cargoState.Orders);
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_menu?.SetOrders(EntMan.System<SpriteSystem>(), _protoManager, cargoState.Orders);
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}
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}
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@@ -12,14 +12,9 @@ namespace Content.Client.Cargo.UI
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[GenerateTypedNameReferences]
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public sealed partial class CargoShuttleMenu : FancyWindow
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{
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private readonly IPrototypeManager _protoManager;
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private readonly SpriteSystem _spriteSystem;
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public CargoShuttleMenu(IPrototypeManager protoManager, SpriteSystem spriteSystem)
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public CargoShuttleMenu()
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{
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RobustXamlLoader.Load(this);
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_protoManager = protoManager;
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_spriteSystem = spriteSystem;
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Title = Loc.GetString("cargo-shuttle-console-menu-title");
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}
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@@ -33,19 +28,19 @@ namespace Content.Client.Cargo.UI
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ShuttleNameLabel.Text = name;
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}
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public void SetOrders(List<CargoOrderData> orders)
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public void SetOrders(SpriteSystem sprites, IPrototypeManager protoManager, List<CargoOrderData> orders)
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{
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Orders.DisposeAllChildren();
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foreach (var order in orders)
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{
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var product = _protoManager.Index<EntityPrototype>(order.ProductId);
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var product = protoManager.Index<EntityPrototype>(order.ProductId);
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var productName = product.Name;
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var row = new CargoOrderRow
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{
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Order = order,
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Icon = { Texture = _spriteSystem.Frame0(product) },
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Icon = { Texture = sprites.Frame0(product) },
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ProductName =
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{
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Text = Loc.GetString(
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