Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -15,22 +15,23 @@ namespace Content.Client.Doors.Electronics;
[GenerateTypedNameReferences]
public sealed partial class DoorElectronicsConfigurationMenu : FancyWindow
{
private readonly DoorElectronicsBoundUserInterface _owner;
private AccessLevelControl _buttonsList = new();
private readonly AccessLevelControl _buttonsList = new();
public DoorElectronicsConfigurationMenu(DoorElectronicsBoundUserInterface ui, List<ProtoId<AccessLevelPrototype>> accessLevels, IPrototypeManager prototypeManager)
public event Action<List<ProtoId<AccessLevelPrototype>>>? OnAccessChanged;
public DoorElectronicsConfigurationMenu()
{
RobustXamlLoader.Load(this);
_owner = ui;
_buttonsList.Populate(accessLevels, prototypeManager);
AccessLevelControlContainer.AddChild(_buttonsList);
}
foreach (var (id, button) in _buttonsList.ButtonsList)
public void Reset(IPrototypeManager protoManager, List<ProtoId<AccessLevelPrototype>> accessLevels)
{
_buttonsList.Populate(accessLevels, protoManager);
foreach (var button in _buttonsList.ButtonsList.Values)
{
button.OnPressed += _ => _owner.UpdateConfiguration(
_buttonsList.ButtonsList.Where(x => x.Value.Pressed).Select(x => x.Key).ToList());
button.OnPressed += _ => OnAccessChanged?.Invoke(_buttonsList.ButtonsList.Where(x => x.Value.Pressed).Select(x => x.Key).ToList());
}
}