* Reapply "Remove some BUI boilerplate" (#30214)
This reverts commit cb0ba66be3.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
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@@ -1,6 +1,6 @@
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using Content.Shared.Gravity;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Gravity.UI
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{
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@@ -18,17 +18,8 @@ namespace Content.Client.Gravity.UI
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{
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base.Open();
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_window = new GravityGeneratorWindow(this);
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/*
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_window.Switch.OnPressed += _ =>
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{
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SendMessage(new SharedGravityGeneratorComponent.SwitchGeneratorMessage(!IsOn));
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};
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*/
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_window.OpenCentered();
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_window.OnClose += Close;
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_window = this.CreateWindow<GravityGeneratorWindow>();
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_window.SetEntity(Owner);
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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@@ -39,14 +30,6 @@ namespace Content.Client.Gravity.UI
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_window?.UpdateState(castState);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing) return;
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_window?.Dispose();
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}
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public void SetPowerSwitch(bool on)
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{
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SendMessage(new SharedGravityGeneratorComponent.SwitchGeneratorMessage(on));
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@@ -12,22 +12,23 @@ namespace Content.Client.Gravity.UI
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{
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private readonly ButtonGroup _buttonGroup = new();
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private readonly GravityGeneratorBoundUserInterface _owner;
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public event Action<bool>? OnPowerSwitch;
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public GravityGeneratorWindow(GravityGeneratorBoundUserInterface owner)
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public GravityGeneratorWindow()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_owner = owner;
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OnButton.Group = _buttonGroup;
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OffButton.Group = _buttonGroup;
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OnButton.OnPressed += _ => _owner.SetPowerSwitch(true);
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OffButton.OnPressed += _ => _owner.SetPowerSwitch(false);
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OnButton.OnPressed += _ => OnPowerSwitch?.Invoke(true);
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OffButton.OnPressed += _ => OnPowerSwitch?.Invoke(false);
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}
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EntityView.SetEntity(owner.Owner);
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public void SetEntity(EntityUid uid)
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{
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EntityView.SetEntity(uid);
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}
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public void UpdateState(SharedGravityGeneratorComponent.GeneratorState state)
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