Reapply "Remove some BUI boilerplate" (#30214) (#30219)

* Reapply "Remove some BUI boilerplate" (#30214)

This reverts commit cb0ba66be3.

* Fix gas tank

* Fix PA

* Fix microwave

* Comms console underwrap

* Fix rcd

* log wehs
This commit is contained in:
metalgearsloth
2024-07-21 14:48:13 +10:00
committed by GitHub
parent 87e52e50b4
commit edb05e36bb
137 changed files with 1102 additions and 1757 deletions

View File

@@ -1,6 +1,6 @@
using Content.Shared.SprayPainter;
using Content.Shared.SprayPainter.Components;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.SprayPainter.UI;
@@ -10,9 +10,6 @@ public sealed class SprayPainterBoundUserInterface : BoundUserInterface
[ViewVariables]
private SprayPainterWindow? _window;
[ViewVariables]
private SprayPainterSystem? _painter;
public SprayPainterBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
@@ -21,27 +18,15 @@ public sealed class SprayPainterBoundUserInterface : BoundUserInterface
{
base.Open();
if (!EntMan.TryGetComponent<SprayPainterComponent>(Owner, out var comp))
return;
_window = this.CreateWindow<SprayPainterWindow>();
_window = new SprayPainterWindow();
_painter = EntMan.System<SprayPainterSystem>();
_window.OnClose += Close;
_window.OnSpritePicked = OnSpritePicked;
_window.OnColorPicked = OnColorPicked;
_window.Populate(_painter.Entries, comp.Index, comp.PickedColor, comp.ColorPalette);
_window.OpenCentered();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
_window?.Dispose();
if (EntMan.TryGetComponent(Owner, out SprayPainterComponent? comp))
{
_window.Populate(EntMan.System<SprayPainterSystem>().Entries, comp.Index, comp.PickedColor, comp.ColorPalette);
}
}
private void OnSpritePicked(ItemList.ItemListSelectedEventArgs args)