Climbing refactor (#20516)
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@@ -10,6 +10,7 @@ using Content.Shared.NPC;
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using Content.Shared.Physics;
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using Robust.Shared.Map;
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using Robust.Shared.Physics.Components;
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using ClimbingComponent = Content.Shared.Climbing.Components.ClimbingComponent;
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namespace Content.Server.NPC.Systems;
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