Add Votekick functionality (#32005)

This commit is contained in:
SlamBamActionman
2024-09-26 18:32:13 +02:00
committed by GitHub
parent 4491550a5e
commit eeadc75b0a
20 changed files with 1009 additions and 164 deletions

View File

@@ -1,6 +1,6 @@
using Content.Server.Voting.Managers;
using Robust.Shared.Player;
namespace Content.Server.Voting
{
/// <summary>
@@ -39,6 +39,21 @@ namespace Content.Server.Voting
/// </summary>
public List<(string text, object data)> Options { get; set; } = new();
/// <summary>
/// Which sessions may send a vote. Used when only a subset of players should be able to vote. Defaults to all.
/// </summary>
public VoteManager.VoterEligibility VoterEligibility = VoteManager.VoterEligibility.All;
/// <summary>
/// Whether the vote should send and display the number of votes to the clients. Being an admin defaults this option to true for your client.
/// </summary>
public bool DisplayVotes = true;
/// <summary>
/// Whether the vote should have an entity attached to it, to be used for things like letting ghosts follow it.
/// </summary>
public NetEntity? TargetEntity = null;
/// <summary>
/// Sets <see cref="InitiatorPlayer"/> and <see cref="InitiatorText"/>
/// by setting the latter to the player's name.