Add Votekick functionality (#32005)

This commit is contained in:
SlamBamActionman
2024-09-26 18:32:13 +02:00
committed by GitHub
parent 4491550a5e
commit eeadc75b0a
20 changed files with 1009 additions and 164 deletions

View File

@@ -1404,7 +1404,6 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<float> VoteSameTypeTimeout =
CVarDef.Create("vote.same_type_timeout", 240f, CVar.SERVERONLY);
/// <summary>
/// Sets the duration of the map vote timer.
/// </summary>
@@ -1429,6 +1428,87 @@ namespace Content.Shared.CCVar
public static readonly CVarDef<int>
VoteTimerAlone = CVarDef.Create("vote.timeralone", 10, CVar.SERVERONLY);
/*
* VOTEKICK
*/
/// <summary>
/// Allows enabling/disabling player-started votekick for ultimate authority
/// </summary>
public static readonly CVarDef<bool> VotekickEnabled =
CVarDef.Create("votekick.enabled", true, CVar.SERVERONLY);
/// <summary>
/// Config for when the votekick should be allowed to be called based on number of eligible voters.
/// </summary>
public static readonly CVarDef<int> VotekickEligibleNumberRequirement =
CVarDef.Create("votekick.eligible_number", 10, CVar.SERVERONLY);
/// <summary>
/// Whether a votekick initiator must be a ghost or not.
/// </summary>
public static readonly CVarDef<bool> VotekickInitiatorGhostRequirement =
CVarDef.Create("votekick.initiator_ghost_requirement", true, CVar.SERVERONLY);
/// <summary>
/// Whether a votekick voter must be a ghost or not.
/// </summary>
public static readonly CVarDef<bool> VotekickVoterGhostRequirement =
CVarDef.Create("votekick.voter_ghost_requirement", true, CVar.SERVERONLY);
/// <summary>
/// Config for how many hours playtime a player must have to be able to vote on a votekick.
/// </summary>
public static readonly CVarDef<int> VotekickEligibleVoterPlaytime =
CVarDef.Create("votekick.voter_playtime", 100, CVar.SERVERONLY);
/// <summary>
/// Config for how many seconds a player must have been dead to initiate a votekick / be able to vote on a votekick.
/// </summary>
public static readonly CVarDef<int> VotekickEligibleVoterDeathtime =
CVarDef.Create("votekick.voter_deathtime", 180, CVar.REPLICATED | CVar.SERVER);
/// <summary>
/// The required ratio of eligible voters that must agree for a votekick to go through.
/// </summary>
public static readonly CVarDef<float> VotekickRequiredRatio =
CVarDef.Create("votekick.required_ratio", 0.6f, CVar.SERVERONLY);
/// <summary>
/// Whether or not to prevent the votekick from having any effect when there is an online admin.
/// </summary>
public static readonly CVarDef<bool> VotekickNotAllowedWhenAdminOnline =
CVarDef.Create("votekick.not_allowed_when_admin_online", true, CVar.SERVERONLY);
/// <summary>
/// The delay for which two votekicks are allowed to be made by separate people, in seconds.
/// </summary>
public static readonly CVarDef<float> VotekickTimeout =
CVarDef.Create("votekick.timeout", 120f, CVar.SERVERONLY);
/// <summary>
/// Sets the duration of the votekick vote timer.
/// </summary>
public static readonly CVarDef<int>
VotekickTimer = CVarDef.Create("votekick.timer", 60, CVar.SERVERONLY);
/// <summary>
/// Config for how many hours playtime a player must have to get protection from the Raider votekick type when playing as an antag.
/// </summary>
public static readonly CVarDef<int> VotekickAntagRaiderProtection =
CVarDef.Create("votekick.antag_raider_protection", 10, CVar.SERVERONLY);
/// <summary>
/// Default severity for votekick bans
/// </summary>
public static readonly CVarDef<string> VotekickBanDefaultSeverity =
CVarDef.Create("votekick.ban_default_severity", "High", CVar.ARCHIVE | CVar.SERVER | CVar.REPLICATED);
/// <summary>
/// Duration of a ban caused by a votekick (in minutes).
/// </summary>
public static readonly CVarDef<int> VotekickBanDuration =
CVarDef.Create("votekick.ban_duration", 180, CVar.SERVERONLY);
/*
* BAN

View File

@@ -1,4 +1,4 @@
using Lidgren.Network;
using Lidgren.Network;
using Robust.Shared.Network;
using Robust.Shared.Serialization;
@@ -17,6 +17,8 @@ namespace Content.Shared.Voting
public (ushort votes, string name)[] Options = default!;
public bool IsYourVoteDirty;
public byte? YourVote;
public bool DisplayVotes;
public int TargetEntity;
public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
@@ -31,6 +33,8 @@ namespace Content.Shared.Voting
VoteInitiator = buffer.ReadString();
StartTime = TimeSpan.FromTicks(buffer.ReadInt64());
EndTime = TimeSpan.FromTicks(buffer.ReadInt64());
DisplayVotes = buffer.ReadBoolean();
TargetEntity = buffer.ReadVariableInt32();
Options = new (ushort votes, string name)[buffer.ReadByte()];
for (var i = 0; i < Options.Length; i++)
@@ -58,6 +62,8 @@ namespace Content.Shared.Voting
buffer.Write(VoteInitiator);
buffer.Write(StartTime.Ticks);
buffer.Write(EndTime.Ticks);
buffer.Write(DisplayVotes);
buffer.WriteVariableInt32(TargetEntity);
buffer.Write((byte) Options.Length);
foreach (var (votes, name) in Options)

View File

@@ -1,23 +1,37 @@
namespace Content.Shared.Voting
namespace Content.Shared.Voting;
/// <summary>
/// Standard vote types that players can initiate themselves from the escape menu.
/// </summary>
public enum StandardVoteType : byte
{
/// <summary>
/// Standard vote types that players can initiate themselves from the escape menu.
/// Vote to restart the round.
/// </summary>
public enum StandardVoteType : byte
{
/// <summary>
/// Vote to restart the round.
/// </summary>
Restart,
Restart,
/// <summary>
/// Vote to change the game preset for next round.
/// </summary>
Preset,
/// <summary>
/// Vote to change the game preset for next round.
/// </summary>
Preset,
/// <summary>
/// Vote to change the map for the next round.
/// </summary>
Map
}
/// <summary>
/// Vote to change the map for the next round.
/// </summary>
Map,
/// <summary>
/// Vote to kick a player.
/// </summary>
Votekick
}
/// <summary>
/// Reasons available to initiate a votekick.
/// </summary>
public enum VotekickReasonType : byte
{
Raiding,
Cheating,
Spam
}

View File

@@ -0,0 +1,30 @@
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Voting;
[Serializable, NetSerializable]
public sealed class VotePlayerListRequestEvent : EntityEventArgs
{
}
[Serializable, NetSerializable]
public sealed class VotePlayerListResponseEvent : EntityEventArgs
{
public VotePlayerListResponseEvent((NetUserId, NetEntity, string)[] players, bool denied)
{
Players = players;
Denied = denied;
}
/// <summary>
/// The players available to have a votekick started for them.
/// </summary>
public (NetUserId, NetEntity, string)[] Players { get; }
/// <summary>
/// Whether the server will allow the user to start a votekick or not.
/// </summary>
public bool Denied;
}