Merge branch 'master' of https://github.com/space-wizards/space-station-14 into map-load-refactor
This commit is contained in:
@@ -328,3 +328,28 @@
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1 # emote spam
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
- type: entity
|
||||
id: FakeMindShieldToggleAction
|
||||
name: '[color=green]Toggle Fake Mindshield[/color]'
|
||||
description: Turn the Fake Mindshield implant's transmission on/off
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon }
|
||||
iconOn: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon-on }
|
||||
itemIconStyle: NoItem
|
||||
useDelay: 1
|
||||
event: !type:FakeMindShieldToggleEvent
|
||||
|
||||
- type: entity
|
||||
id: ActionToggleParamedicSiren
|
||||
name: Toggle Paramedic Siren
|
||||
description: Toggles the paramedic siren on and off.
|
||||
components:
|
||||
- type: InstantAction
|
||||
icon:
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
state: icon-siren
|
||||
useDelay: 1
|
||||
itemIconStyle: BigAction
|
||||
event: !type:ToggleActionEvent
|
||||
|
||||
@@ -99,4 +99,4 @@
|
||||
gasMolesVisible: 0.6
|
||||
color: 3a758c
|
||||
reagent: Frezon
|
||||
pricePerMole: 0.3
|
||||
pricePerMole: 1
|
||||
|
||||
@@ -114,3 +114,14 @@
|
||||
threshold: 0.8 # danger below 80% nitrogen
|
||||
lowerWarnAround: !type:AlarmThresholdSetting
|
||||
threshold: 1.125 # warning below 90%
|
||||
|
||||
- type: alarmThreshold
|
||||
id: freezerTemperature
|
||||
upperBound: !type:AlarmThresholdSetting
|
||||
threshold: 335.15 # T-38.15C (235) + 100
|
||||
lowerBound: !type:AlarmThresholdSetting
|
||||
threshold: 135.15 # T-38.15C (235) - 100
|
||||
upperWarnAround: !type:AlarmThresholdSetting
|
||||
threshold: 0.8
|
||||
lowerWarnAround: !type:AlarmThresholdSetting
|
||||
threshold: 1.1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
sprite: Clothing/OuterClothing/Armor/bulletproof.rsi
|
||||
state: icon
|
||||
product: CrateSecurityArmor
|
||||
cost: 725
|
||||
cost: 1250
|
||||
category: cargoproduct-category-name-security
|
||||
group: market
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
id: ServiceSmokeables
|
||||
icon:
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi
|
||||
state: closed
|
||||
state: icon
|
||||
product: CrateServiceSmokeables
|
||||
cost: 1500
|
||||
category: cargoproduct-category-name-service
|
||||
@@ -62,7 +62,7 @@
|
||||
id: ServiceCustomSmokable
|
||||
icon:
|
||||
sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi
|
||||
state: closed
|
||||
state: icon
|
||||
product: CrateServiceCustomSmokable
|
||||
cost: 1000
|
||||
category: cargoproduct-category-name-service
|
||||
|
||||
@@ -56,11 +56,12 @@
|
||||
- id: MagazineLightRiflePractice
|
||||
amount: 4
|
||||
|
||||
# Magnum
|
||||
- type: entity
|
||||
name: box of Vector magazines
|
||||
name: box of SMG .45 magnum magazines
|
||||
parent: BoxMagazine
|
||||
id: BoxMagazineMagnumSubMachineGun
|
||||
description: A box full of Vector magazines.
|
||||
description: A box full of SMG .45 magnum magazines.
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
@@ -68,10 +69,10 @@
|
||||
amount: 3
|
||||
|
||||
- type: entity
|
||||
name: box of Vector (practice) magazines
|
||||
name: box of SMG .45 magnum (practice) magazines
|
||||
parent: BoxMagazine
|
||||
id: BoxMagazineMagnumSubMachineGunPractice
|
||||
description: A box full of Vector (practice) magazines.
|
||||
description: A box full of SMG .45 magnum (practice) magazines.
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
|
||||
@@ -188,7 +188,7 @@
|
||||
- id: FoodCondimentPacketKetchup
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: box_olive
|
||||
- state: box
|
||||
- state: writing
|
||||
|
||||
- type: entity
|
||||
|
||||
@@ -58,7 +58,7 @@
|
||||
id: CrateEngineeringCableMV
|
||||
parent: CrateElectrical
|
||||
name: MV cable crate
|
||||
description: 3 coils of LV cables.
|
||||
description: 3 coils of MV cables.
|
||||
components:
|
||||
- type: StorageFill
|
||||
contents:
|
||||
|
||||
@@ -49,6 +49,8 @@
|
||||
amount: 3
|
||||
- id: ReagentContainerRice
|
||||
amount: 3
|
||||
- id: FoodBoxCloth
|
||||
amount: 1
|
||||
- id: DrinkMilkCarton
|
||||
amount: 4
|
||||
- id: DrinkSoyMilkCarton
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
id: FillChiefEngineerHardsuit
|
||||
table: !type:AllSelector
|
||||
children:
|
||||
- id: ClothingMaskBreath
|
||||
- id: ClothingMaskGasAtmos
|
||||
- id: ClothingOuterHardsuitEngineeringWhite
|
||||
- id: ClothingShoesBootsMagAdv
|
||||
- id: JetpackVoidFilled
|
||||
@@ -329,6 +329,7 @@
|
||||
- id: SecurityTechFabCircuitboard
|
||||
- id: WeaponDisabler
|
||||
- id: WantedListCartridge
|
||||
- id: DrinkHosFlask
|
||||
|
||||
# Hardsuit table, used for suit storage as well
|
||||
- type: entityTable
|
||||
|
||||
@@ -117,6 +117,7 @@
|
||||
- id: BoxPillCanister
|
||||
- id: BoxBottle
|
||||
- id: BoxVial
|
||||
- id: PlasmaChemistryVial
|
||||
- id: ChemBag
|
||||
- id: ClothingHandsGlovesLatex
|
||||
- id: ClothingHeadsetMedical
|
||||
|
||||
@@ -48,6 +48,7 @@
|
||||
amount: 2
|
||||
- id: RemoteSignaller
|
||||
amount: 2
|
||||
- id: Binoculars
|
||||
|
||||
- type: entity
|
||||
id: LockerSecurityFilled
|
||||
|
||||
@@ -41,6 +41,8 @@
|
||||
- id: SprayBottleWater
|
||||
- id: ReagentContainerFlour
|
||||
amount: 2
|
||||
- id: FoodBoxCloth
|
||||
amount: 1
|
||||
- id: ReagentContainerSugar
|
||||
- id: FoodCondimentPacketSalt
|
||||
amount: 3
|
||||
|
||||
@@ -13,3 +13,5 @@
|
||||
ClothingOuterSuitFire: 2
|
||||
ClothingOuterWinterAtmos: 2
|
||||
ClothingNeckScarfStripedLightBlue: 3
|
||||
contrabandInventory:
|
||||
ToyFigurineAtmosTech: 1
|
||||
|
||||
@@ -16,4 +16,5 @@
|
||||
ClothingOuterVest: 2
|
||||
ClothingBeltBandolier: 2
|
||||
ClothingEyesGlassesSunglasses: 2
|
||||
|
||||
contrabandInventory:
|
||||
ToyFigurineBartender: 1
|
||||
|
||||
@@ -46,5 +46,8 @@
|
||||
DrinkSakeBottleFull: 3
|
||||
DrinkBeerCan: 5
|
||||
DrinkWineCan: 5
|
||||
contrabandInventory:
|
||||
EthanolChemistryBottle: 3
|
||||
DrinkBottleOfNothingFull: 1
|
||||
emaggedInventory:
|
||||
DrinkPoisonWinebottleFull: 2
|
||||
|
||||
@@ -15,3 +15,7 @@
|
||||
ClothingOuterWinterMiner: 2
|
||||
ClothingNeckScarfStripedBrown: 3
|
||||
ClothingShoesBootsWinterCargo: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineCargoTech: 1
|
||||
ToyFigurineSalvage: 1
|
||||
ToyFigurineQuartermaster: 1
|
||||
|
||||
@@ -16,3 +16,6 @@
|
||||
EncryptionKeyScience: 2
|
||||
EncryptionKeySecurity: 1
|
||||
EncryptionKeyService: 3
|
||||
contrabandInventory:
|
||||
BalloonNT: 2
|
||||
LuxuryPen: 1
|
||||
|
||||
@@ -18,3 +18,6 @@
|
||||
ClothingOuterCoatExpensive: 1
|
||||
ClothingNeckScarfStripedCentcom: 3
|
||||
ClothingNeckCloakCentcom: 3
|
||||
contrabandInventory:
|
||||
ToyFigurineCaptain: 1
|
||||
ToyFigurineHeadOfPersonnel: 1
|
||||
|
||||
@@ -8,4 +8,7 @@
|
||||
FoodSnackChowMein: 3
|
||||
FoodSnackDanDanNoodles: 3
|
||||
PairedChopsticks: 3
|
||||
contrabandInventory:
|
||||
FoodBakedDumplings: 2
|
||||
FoodSoupMiso: 2
|
||||
# rice?
|
||||
|
||||
@@ -21,6 +21,10 @@
|
||||
BoxCandleSmall: 2
|
||||
Urn: 5
|
||||
Bible: 1
|
||||
contrabandInventory:
|
||||
FoodBakedBunHotX: 2
|
||||
DrinkWineBottleFull: 1
|
||||
ToyFigurineChaplain: 1
|
||||
emaggedInventory:
|
||||
ClothingOuterArmorCult: 1
|
||||
ClothingHeadHelmetCult: 1
|
||||
|
||||
@@ -12,3 +12,5 @@
|
||||
ClothingShoesColorBlack: 2
|
||||
ClothingShoesChef: 2
|
||||
ClothingBeltChef: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineChef: 1
|
||||
|
||||
@@ -20,4 +20,9 @@
|
||||
FoodButter: 3
|
||||
FoodCheese: 1
|
||||
FoodMeat: 6
|
||||
contrabandInventory:
|
||||
EggBoxBroken: 1
|
||||
FoodBoxDonkpocket: 1
|
||||
FoodFrozenSandwich: 2
|
||||
FoodFrozenSandwichStrawberry: 2
|
||||
|
||||
|
||||
@@ -14,3 +14,5 @@
|
||||
ClothingHandsGlovesLatex: 2
|
||||
ClothingHeadsetMedical: 2
|
||||
ClothingOuterWinterChem: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineChemist: 1
|
||||
|
||||
@@ -22,6 +22,9 @@
|
||||
JugSodium: 2
|
||||
JugSugar: 3
|
||||
JugSulfur: 1
|
||||
contrabandInventory:
|
||||
DrinkLithiumFlask: 1
|
||||
StrangePill: 3
|
||||
emaggedInventory:
|
||||
ToxinChemistryBottle: 1
|
||||
|
||||
@@ -50,6 +53,9 @@
|
||||
JugSugar: 3
|
||||
JugSulfur: 1
|
||||
JugWeldingFuel: 1
|
||||
contrabandInventory:
|
||||
DrinkLithiumFlask: 1
|
||||
StrangePill: 3
|
||||
emaggedInventory:
|
||||
PaxChemistryBottle: 3
|
||||
MuteToxinChemistryBottle: 3
|
||||
|
||||
@@ -14,5 +14,9 @@
|
||||
CheapLighter: 4
|
||||
Lighter: 2
|
||||
FlippoLighter: 2
|
||||
contrabandInventory:
|
||||
GroundTobacco: 3
|
||||
CigarGold: 2
|
||||
Igniter: 1
|
||||
emaggedInventory:
|
||||
CigPackSyndicate: 1
|
||||
|
||||
@@ -96,4 +96,6 @@
|
||||
ClothingMaskNeckGaiter: 2
|
||||
ClothingUniformJumpsuitTacticool: 1
|
||||
ClothingUniformJumpskirtTacticool: 1
|
||||
ToyFigurinePassenger: 1
|
||||
ToyFigurineGreytider: 1
|
||||
# DO NOT ADD MORE, USE UNIFORM DYING
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: HotDrinksMachineInventory
|
||||
startingInventory:
|
||||
DrinkHotCoffee: 5
|
||||
@@ -6,5 +6,7 @@
|
||||
DrinkTeacup: 5
|
||||
DrinkGreenTea: 5
|
||||
DrinkHotCoco: 5
|
||||
contrabandInventory:
|
||||
DrinkTeapot: 2
|
||||
emaggedInventory:
|
||||
DrinkNothing: 2
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
DrinkColaBottleFull: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
startingInventory:
|
||||
FoodCondimentPacketAstrotame: 5
|
||||
FoodCondimentPacketBbq: 5
|
||||
FoodCondimentPacketFrostoil: 5
|
||||
FoodCondimentPacketColdsauce: 5
|
||||
FoodCondimentPacketHorseradish: 5
|
||||
FoodCondimentPacketHotsauce: 5
|
||||
FoodCondimentPacketKetchup: 5
|
||||
@@ -17,4 +17,9 @@
|
||||
SpoonPlastic: 10
|
||||
KnifePlastic: 10
|
||||
FoodPlatePlastic: 10
|
||||
FoodPlateSmallPlastic: 10
|
||||
FoodPlateSmallPlastic: 10
|
||||
contrabandInventory:
|
||||
FoodShakerSalt: 1
|
||||
FoodShakerPepper: 1
|
||||
FoodCondimentBottleKetchup: 1
|
||||
ReagentContainerMayo: 1
|
||||
|
||||
@@ -14,4 +14,6 @@
|
||||
ClothingUniformJumpskirtLibrarian: 3
|
||||
ClothingShoesBootsLaceup: 2
|
||||
ClothingHeadsetService: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineLibrarian: 1
|
||||
|
||||
|
||||
@@ -15,3 +15,5 @@
|
||||
ClothingHandsGlovesColorBlack: 2
|
||||
ClothingHandsGlovesLatex: 2
|
||||
ClothingHeadsetSecurity: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineDetective: 1
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: DinnerwareInventory
|
||||
startingInventory:
|
||||
ButchCleaver: 1
|
||||
@@ -27,3 +27,7 @@
|
||||
DrinkMugOne: 1
|
||||
DrinkMugRainbow: 2
|
||||
DrinkMugRed: 2
|
||||
contrabandInventory:
|
||||
CandyBowl: 1
|
||||
BarSpoon: 2
|
||||
DrinkShaker: 2
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: DiscountDansInventory
|
||||
startingInventory:
|
||||
FoodSnackCheesie: 3
|
||||
@@ -8,3 +8,6 @@
|
||||
FoodSnackPopcorn: 3
|
||||
FoodSnackEnergy: 3
|
||||
CigPackMixed: 2
|
||||
contrabandInventory:
|
||||
FoodSnackDanDanNoodles: 3
|
||||
FoodBakedBunHoney: 3
|
||||
|
||||
@@ -5,5 +5,8 @@
|
||||
FoodDonutApple: 3
|
||||
FoodDonutPink: 3
|
||||
FoodDonutBungo: 3
|
||||
contrabandInventory:
|
||||
FoodBagel: 2
|
||||
FoodBagelPoppy: 2
|
||||
emaggedInventory:
|
||||
FoodDonutPoison: 1
|
||||
|
||||
@@ -16,3 +16,6 @@
|
||||
ClothingOuterWinterEngi: 2
|
||||
ClothingNeckScarfStripedOrange: 3
|
||||
ClothingShoesBootsWinterEngi: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineEngineer: 1
|
||||
ToyFigurineChiefEngineer: 1
|
||||
|
||||
@@ -10,3 +10,6 @@
|
||||
ClothingHandsGlovesColorYellow: 6
|
||||
BoxInflatable: 2
|
||||
ClothingHeadHatCone: 4
|
||||
contrabandInventory:
|
||||
CowToolboxFilled: 1
|
||||
DrinkBeerCan: 3
|
||||
|
||||
@@ -16,3 +16,7 @@
|
||||
PaperCNCSheet: 6
|
||||
MysteryFigureBox: 2
|
||||
BooksBag: 3
|
||||
contrabandInventory:
|
||||
Basketball: 1
|
||||
FoodSnackBoritos: 3
|
||||
DrinkSpaceMountainWindCan: 3
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
ClothingNeckStethoscope: 2
|
||||
Saw: 2
|
||||
Tourniquet: 3
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: HappyHonkDispenserInventory
|
||||
startingInventory:
|
||||
HappyHonk: 10
|
||||
HappyHonkMime: 4
|
||||
contrabandInventory:
|
||||
ToyFigurineClown: 1
|
||||
ToyFigurineMime: 1
|
||||
ToyFigurineNukie: 1
|
||||
emaggedInventory:
|
||||
HappyHonkCluwne: 1
|
||||
HappyHonkNukie: 1
|
||||
|
||||
@@ -12,4 +12,6 @@
|
||||
ClothingHeadBandBotany: 3
|
||||
ClothingHeadsetService: 2
|
||||
ClothingOuterWinterHydro: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineBotanist: 1
|
||||
|
||||
|
||||
@@ -10,7 +10,8 @@
|
||||
ClothingHeadsetService: 2
|
||||
ClothingOuterWinterJani: 2
|
||||
ClothingNeckScarfStripedPurple: 3
|
||||
|
||||
contrabandInventory:
|
||||
ToyFigurineJanitor: 1
|
||||
emaggedInventory:
|
||||
ClothingUniformJumpskirtJanimaid: 2
|
||||
ClothingUniformJumpskirtJanimaidmini: 1
|
||||
|
||||
@@ -23,5 +23,6 @@
|
||||
ClothingHeadHatPwig: 1
|
||||
# "Legally" obtained currency
|
||||
SpaceCash100: 2
|
||||
ToyFigurineLawyer: 1
|
||||
emaggedInventory:
|
||||
CyberPen: 1
|
||||
|
||||
@@ -10,4 +10,5 @@
|
||||
BoxBottle: 3
|
||||
ClothingEyesHudMedical: 2
|
||||
ClothingEyesEyepatchHudMedical: 2
|
||||
|
||||
contrabandInventory:
|
||||
FoodApple: 1
|
||||
|
||||
@@ -25,3 +25,6 @@
|
||||
ClothingShoesBootsWinterMed: 2
|
||||
contrabandInventory:
|
||||
ClothingUniformJumpskirtOfLife: 1
|
||||
ToyFigurineMedicalDoctor: 1
|
||||
ToyFigurineParamedic: 1
|
||||
ToyFigurineChiefMedicalOfficer: 1
|
||||
|
||||
@@ -19,5 +19,8 @@
|
||||
BoxAgrichem: 1
|
||||
#TO DO:
|
||||
#plant analyzer
|
||||
contrabandInventory:
|
||||
UnstableMutagenChemistryBottle: 1
|
||||
Joint: 1
|
||||
emaggedInventory:
|
||||
Left4ZedChemistryBottle: 1
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
id: PrideDrobeInventory
|
||||
startingInventory:
|
||||
ClothingNeckLGBTPin: 3
|
||||
ClothingNeckAllyPin: 3
|
||||
ClothingNeckAromanticPin: 3
|
||||
ClothingNeckAsexualPin: 3
|
||||
ClothingNeckBisexualPin: 3
|
||||
@@ -11,6 +12,7 @@
|
||||
ClothingNeckNonBinaryPin: 3
|
||||
ClothingNeckPansexualPin: 3
|
||||
ClothingNeckOmnisexualPin: 3
|
||||
ClothingNeckGenderqueerPin: 3
|
||||
ClothingNeckTransPin: 3
|
||||
ClothingNeckAutismPin: 3
|
||||
ClothingNeckGoldAutismPin: 3
|
||||
@@ -34,3 +36,5 @@
|
||||
ClothingUniformColorRainbow: 2
|
||||
ClothingUnderSocksCoder: 2
|
||||
ClothingUnderSocksBee: 2
|
||||
contrabandInventory:
|
||||
ClothingNeckScarfStripedLesbianLong: 2
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
DrinkDrGibbCan: 3
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -18,3 +18,5 @@
|
||||
Welder: 1
|
||||
Screwdriver: 2
|
||||
Crowbar: 2
|
||||
contrabandInventory:
|
||||
FoodBurgerRobot: 1
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: SalvageEquipmentInventory
|
||||
startingInventory:
|
||||
Crowbar: 2
|
||||
@@ -10,3 +10,5 @@
|
||||
RadioHandheld: 2
|
||||
WeaponGrapplingGun: 4
|
||||
WeaponProtoKineticAccelerator: 4
|
||||
contrabandInventory:
|
||||
PlushieCarp: 1
|
||||
|
||||
@@ -15,3 +15,5 @@
|
||||
ClothingOuterWinterSci: 2
|
||||
ClothingNeckScarfStripedPurple: 3
|
||||
ClothingShoesBootsWinterSci: 2
|
||||
contrabandInventory:
|
||||
ToyFigurineResearchDirector: 1
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
RadioHandheldSecurity: 5
|
||||
# security officers need to follow a diet regimen!
|
||||
contrabandInventory:
|
||||
WeaponMeleeNeedle: 2
|
||||
FoodDonutHomer: 12
|
||||
FoodBoxDonut: 2
|
||||
#box evidence
|
||||
|
||||
@@ -27,3 +27,6 @@
|
||||
ClothingHeadHelmetJustice: 1
|
||||
contrabandInventory:
|
||||
ClothingMaskClownSecurity: 1
|
||||
ToyFigurineSecurity: 1
|
||||
ToyFigurineWarden: 1
|
||||
ToyFigurineHeadOfSecurity: 1
|
||||
|
||||
@@ -39,5 +39,8 @@
|
||||
TowercapSeeds: 5
|
||||
WheatSeeds: 5
|
||||
WatermelonSeeds: 5
|
||||
contrabandInventory:
|
||||
TobaccoSeeds: 2
|
||||
FoodSnackSemki: 2
|
||||
emaggedInventory:
|
||||
FlyAmanitaSeeds: 1
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
DrinkChangelingStingCan: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -7,6 +7,5 @@
|
||||
FoodSnackPistachios: 3
|
||||
FoodSnackSus: 3
|
||||
FoodSnackSemki: 3
|
||||
emaggedInventory:
|
||||
contrabandInventory:
|
||||
FoodSnackSyndi: 3
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: SodaInventory
|
||||
startingInventory:
|
||||
DrinkColaCan: 3
|
||||
@@ -9,6 +9,8 @@
|
||||
DrinkLemonLimeCan: 3
|
||||
DrinkLemonLimeCranberryCan: 3
|
||||
DrinkFourteenLokoCan: 3
|
||||
contrabandInventory:
|
||||
DrinkColaBottleFull: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 3
|
||||
DrinkChangelingStingCan: 3
|
||||
|
||||
@@ -3,4 +3,6 @@
|
||||
startingInventory:
|
||||
DrinkSodaWaterCan: 10 #typically hacked product. Default product is "soda"
|
||||
contrabandInventory:
|
||||
DrinkSodaWaterBottleFull: 2
|
||||
DrinkColaCan: 10
|
||||
ClothingHeadHatUshanka: 2
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: SpaceUpInventory
|
||||
startingInventory:
|
||||
DrinkSpaceUpCan: 3
|
||||
@@ -10,6 +10,9 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
DrinkSpaceMountainWindBottleFull: 2
|
||||
DrinkSpaceUpBottleFull: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: vendingMachineInventory
|
||||
- type: vendingMachineInventory
|
||||
id: StarkistInventory
|
||||
startingInventory:
|
||||
DrinkStarkistCan: 4
|
||||
@@ -9,6 +9,8 @@
|
||||
DrinkLemonLimeCan: 2
|
||||
DrinkLemonLimeCranberryCan: 2
|
||||
DrinkFourteenLokoCan: 2
|
||||
contrabandInventory:
|
||||
FoodBurgerCarp: 2
|
||||
emaggedInventory:
|
||||
DrinkNukieCan: 2
|
||||
DrinkChangelingStingCan: 2
|
||||
|
||||
@@ -5,6 +5,11 @@
|
||||
FoodSnackNutribrick: 5
|
||||
FoodSnackMREBrownie: 5
|
||||
FoodCondimentPacketKetchup: 5
|
||||
contrabandInventory:
|
||||
FoodTinMRE: 3
|
||||
FoodTinBeans: 3
|
||||
FoodTinPeaches: 3
|
||||
DrinkBeerCan: 6
|
||||
emaggedInventory:
|
||||
KitchenKnife: 2
|
||||
ClothingMaskBreath: 3
|
||||
|
||||
@@ -15,7 +15,10 @@
|
||||
ClothingNeckScarfStripedSyndieGreen: 2
|
||||
ClothingNeckScarfStripedSyndieRed: 2
|
||||
ClothingShoesBootsWinterSyndicate: 2
|
||||
|
||||
contrabandInventory:
|
||||
ToyFigurineFootsoldier: 1
|
||||
ToyFigurineNukieElite: 1
|
||||
ToyFigurineNukieCommander: 1
|
||||
emaggedInventory:
|
||||
ClothingOuterCoatSyndieCapArmored: 1
|
||||
ClothingOuterWinterSyndieCapArmored: 1
|
||||
|
||||
@@ -55,10 +55,14 @@
|
||||
ClothingShoesBootsCowboyBrown: 1
|
||||
ClothingShoesBootsCowboyBlack: 1
|
||||
ClothingShoesBootsCowboyWhite: 1
|
||||
contrabandInventory:
|
||||
ClothingHeadHatRichard: 1
|
||||
ToyFigurineBoxer: 1
|
||||
ToyFigurineMusician: 1
|
||||
emaggedInventory:
|
||||
ClothingShoesBling: 1
|
||||
ClothingShoesBootsCowboyFancy: 1
|
||||
ClothingOuterDogi: 1
|
||||
ClothingMaskSexyClown: 1
|
||||
ClothingMaskSexyMime: 1
|
||||
ClothingMaskBlushingClown: 1
|
||||
ClothingMaskBlushingMime: 1
|
||||
ClothingHeadHatCowboyBountyHunter: 1
|
||||
|
||||
@@ -3,10 +3,14 @@
|
||||
startingInventory:
|
||||
RemoteSignaller: 1
|
||||
Igniter: 2
|
||||
Wirecutter: 1
|
||||
Wirecutter: 2
|
||||
Screwdriver: 2
|
||||
CableApcStack: 2
|
||||
FlashlightLantern: 2
|
||||
PowerCellSmallPrinted: 3
|
||||
MatterBinStockPart: 4
|
||||
CapacitorStockPart: 4
|
||||
MicroManipulatorStockPart: 4
|
||||
contrabandInventory:
|
||||
ProximitySensor: 1
|
||||
LeftArmBorg: 1
|
||||
|
||||
@@ -6,3 +6,5 @@
|
||||
Bloodpack: 3
|
||||
EpinephrineChemistryBottle: 3
|
||||
Syringe: 3
|
||||
contrabandInventory:
|
||||
PowerCellSmall: 2
|
||||
|
||||
@@ -26,6 +26,45 @@
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellbookSmite
|
||||
name: spellbook-smite-name
|
||||
description: spellbook-smite-desc
|
||||
productAction: ActionSmite
|
||||
cost:
|
||||
WizCoin: 3
|
||||
categories:
|
||||
- SpellbookOffensive
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellbookCluwne
|
||||
name: spellbook-cluwne-name
|
||||
description: spellbook-cluwne-desc
|
||||
productAction: ActionCluwne
|
||||
cost:
|
||||
WizCoin: 3
|
||||
categories:
|
||||
- SpellbookOffensive
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellbookSlip
|
||||
name: spellbook-slip-name
|
||||
description: spellbook-slip-desc
|
||||
productAction: ActionSlippery
|
||||
cost:
|
||||
WizCoin: 2
|
||||
categories:
|
||||
- SpellbookOffensive
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
# Defensive
|
||||
- type: listing
|
||||
id: SpellbookForceWall
|
||||
@@ -64,6 +103,20 @@
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
# Taking an Eldritch spell, good proof of concept and a way to celebrate everything magic.
|
||||
- type: listing
|
||||
id: SpellbookVoidApplause
|
||||
name: spellbook-voidapplause-name
|
||||
description: spellbook-voidapplause-desc
|
||||
productAction: ActionVoidApplause
|
||||
cost:
|
||||
WizCoin: 1
|
||||
categories:
|
||||
- SpellbookUtility
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellbookCharge
|
||||
name: spellbook-charge-name
|
||||
@@ -144,6 +197,19 @@
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
- type: listing
|
||||
id: SpellbookStaffAnimation
|
||||
name: spellbook-staff-animation-name
|
||||
description: spellbook-staff-animation-description
|
||||
productEntity: AnimationStaff
|
||||
cost:
|
||||
WizCoin: 3
|
||||
categories:
|
||||
- SpellbookEquipment
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
# Event
|
||||
- type: listing
|
||||
id: SpellbookEventSummonGhosts
|
||||
@@ -225,3 +291,16 @@
|
||||
- SpellbookJaunt
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 2
|
||||
|
||||
- type: listing
|
||||
id: SpellbookItemRecallSwap
|
||||
name: spellbook-item-recall-name
|
||||
description: spellbook-item-recall-description
|
||||
productAction: ActionItemRecall
|
||||
cost:
|
||||
WizCoin: 1
|
||||
categories:
|
||||
- SpellbookUtility
|
||||
conditions:
|
||||
- !type:ListingLimitedStockCondition
|
||||
stock: 1
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
- ClothingShoesChameleon
|
||||
- BarberScissors
|
||||
- ChameleonProjector
|
||||
- FakeMindShieldImplanter
|
||||
- AgentIDCard
|
||||
|
||||
- type: thiefBackpackSet
|
||||
@@ -62,6 +63,7 @@
|
||||
- RadioJammer
|
||||
- TraitorCodePaper
|
||||
- Emag
|
||||
- AccessBreaker
|
||||
- Lighter
|
||||
- CigPackSyndicate
|
||||
- Telecrystal10 #The thief cannot use them, but it may induce communication with traitors
|
||||
|
||||
@@ -19,11 +19,11 @@
|
||||
name: uplink-revolver-python-name
|
||||
description: uplink-revolver-python-desc
|
||||
productEntity: WeaponRevolverPythonAP
|
||||
discountCategory: usualDiscounts
|
||||
discountCategory: rareDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 4
|
||||
Telecrystal: 2
|
||||
cost:
|
||||
Telecrystal: 8 # Originally was 13 TC but was not used due to high cost
|
||||
Telecrystal: 4 # Originally was 13 and then 8 TC but was not used due to high cost
|
||||
categories:
|
||||
- UplinkWeaponry
|
||||
|
||||
@@ -263,10 +263,10 @@
|
||||
- UplinkExplosives
|
||||
|
||||
- type: listing
|
||||
id: UplinkSupermatterGrenade
|
||||
name: uplink-supermatter-grenade-name
|
||||
description: uplink-supermatter-grenade-desc
|
||||
productEntity: SupermatterGrenade
|
||||
id: UplinkSingularityGrenade
|
||||
name: uplink-singularity-grenade-name
|
||||
description: uplink-singularity-grenade-desc
|
||||
productEntity: SingularityGrenade
|
||||
discountCategory: usualDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 3
|
||||
@@ -865,16 +865,29 @@
|
||||
|
||||
# Disruption
|
||||
|
||||
- type: listing
|
||||
id: UplinkAccessBreaker
|
||||
name: uplink-access-breaker-name
|
||||
description: uplink-access-breaker-desc
|
||||
productEntity: AccessBreaker
|
||||
discountCategory: veryRareDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 3
|
||||
cost:
|
||||
Telecrystal: 5
|
||||
categories:
|
||||
- UplinkDisruption
|
||||
|
||||
- type: listing
|
||||
id: UplinkEmag
|
||||
name: uplink-emag-name
|
||||
description: uplink-emag-desc
|
||||
productEntity: Emag
|
||||
discountCategory: veryRareDiscounts
|
||||
discountCategory: rareDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 5
|
||||
Telecrystal: 2
|
||||
cost:
|
||||
Telecrystal: 8
|
||||
Telecrystal: 4
|
||||
categories:
|
||||
- UplinkDisruption
|
||||
|
||||
@@ -1142,7 +1155,7 @@
|
||||
productEntity: ReinforcementRadioSyndicateNukeops
|
||||
icon: { sprite: Objects/Devices/communication.rsi, state: old-radio-nukeop }
|
||||
cost:
|
||||
Telecrystal: 35
|
||||
Telecrystal: 30
|
||||
categories:
|
||||
- UplinkAllies
|
||||
conditions:
|
||||
@@ -1328,6 +1341,20 @@
|
||||
categories:
|
||||
- UplinkImplants
|
||||
|
||||
- type: listing
|
||||
id: UplinkRadioImplanter
|
||||
name: uplink-radio-implanter-name
|
||||
description: uplink-radio-implanter-desc
|
||||
icon: { sprite: /Textures/Objects/Devices/encryption_keys.rsi, state: synd_label }
|
||||
productEntity: RadioImplanter
|
||||
discountCategory: usualDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 1
|
||||
cost:
|
||||
Telecrystal: 2
|
||||
categories:
|
||||
- UplinkImplants
|
||||
|
||||
- type: listing
|
||||
id: UplinkMicroBombImplanter
|
||||
name: uplink-micro-bomb-implanter-name
|
||||
@@ -1422,6 +1449,20 @@
|
||||
components:
|
||||
- SurplusBundle
|
||||
|
||||
- type: listing
|
||||
id: UplinkFakeMindshield
|
||||
name: uplink-fake-mindshield-name
|
||||
description: uplink-fake-mindshield-desc
|
||||
icon: { sprite: Interface/Actions/actions_fakemindshield.rsi, state: icon-on }
|
||||
productEntity: FakeMindShieldImplanter
|
||||
discountDownTo:
|
||||
Telecrystal: 2
|
||||
cost:
|
||||
Telecrystal: 4
|
||||
categories:
|
||||
- UplinkImplants
|
||||
|
||||
|
||||
# Wearables
|
||||
|
||||
- type: listing
|
||||
@@ -1922,11 +1963,11 @@
|
||||
name: uplink-revolver-cap-gun-fake-name
|
||||
description: uplink-revolver-cap-gun-fake-desc
|
||||
productEntity: RevolverCapGunFake
|
||||
discountCategory: usualDiscounts
|
||||
discountCategory: rareDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 5
|
||||
Telecrystal: 3
|
||||
cost:
|
||||
Telecrystal: 9
|
||||
Telecrystal: 5
|
||||
categories:
|
||||
- UplinkJob
|
||||
conditions:
|
||||
@@ -2095,8 +2136,11 @@
|
||||
description: uplink-combat-bakery-desc
|
||||
icon: { sprite: Objects/Consumable/Food/Baked/bread.rsi, state: baguette}
|
||||
productEntity: CombatBakeryKit
|
||||
discountCategory: usualDiscounts
|
||||
discountDownTo:
|
||||
Telecrystal: 2
|
||||
cost:
|
||||
Telecrystal: 6
|
||||
Telecrystal: 4
|
||||
categories:
|
||||
- UplinkJob
|
||||
conditions:
|
||||
|
||||
@@ -39,3 +39,9 @@
|
||||
- Cute-Bot
|
||||
- Makeshifter
|
||||
- Twin
|
||||
- S.A.U.L
|
||||
- Honker
|
||||
- Clanker
|
||||
- Is-The-Robot
|
||||
- 9 of 7
|
||||
- Dank bot
|
||||
|
||||
17
Resources/Prototypes/Datasets/damage_force_say.yml
Normal file
17
Resources/Prototypes/Datasets/damage_force_say.yml
Normal file
@@ -0,0 +1,17 @@
|
||||
- type: localizedDataset
|
||||
id: ForceSayStringDataset
|
||||
values:
|
||||
prefix: damage-force-say-
|
||||
count: 7
|
||||
|
||||
- type: localizedDataset
|
||||
id: ForceSaySleepDataset
|
||||
values:
|
||||
prefix: damage-force-say-sleep-
|
||||
count: 1
|
||||
|
||||
- type: localizedDataset
|
||||
id: ForceSayNumbDataset
|
||||
values:
|
||||
prefix: damage-force-say-numb-
|
||||
count: 5
|
||||
@@ -540,7 +540,7 @@
|
||||
- RHYME
|
||||
- RAISE THE ROOF
|
||||
- ROLL AROUND AT THE SPEED OF SOUND
|
||||
- SAY HEY LISTEN
|
||||
- INCORPORATE 'HEY LISTEN' WHILE COMMUNICATING
|
||||
- SHOUT
|
||||
- SHUT DOWN EVERYTHING
|
||||
- SLEEP WITH THE FISHES
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
id: Tips
|
||||
values:
|
||||
prefix: tips-dataset-
|
||||
count: 135
|
||||
count: 137
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
- type: entity
|
||||
- type: entity
|
||||
parent: ClothingBackpack
|
||||
id: ClothingBackpackChameleon
|
||||
name: backpack
|
||||
@@ -20,10 +20,10 @@
|
||||
type: ChameleonBoundUserInterface
|
||||
|
||||
- type: entity
|
||||
parent: Clothing
|
||||
parent: [Clothing, ClothingSlotBase]
|
||||
id: ClothingBackpackWaterTank
|
||||
name: backpack water tank
|
||||
description: Holds a large amount of fluids. Supplies to spray nozzles in your hands.
|
||||
description: Holds a large amount of fluids. Supplies to spray nozzles in your hands, and has a slot on the side for said spray nozzles.
|
||||
components:
|
||||
- type: Tag
|
||||
tags:
|
||||
@@ -37,6 +37,20 @@
|
||||
- type: Clothing
|
||||
slots: BACK
|
||||
sprite: Clothing/Back/Backpacks/waterbackpack.rsi
|
||||
- type: ItemSlots
|
||||
slots:
|
||||
item:
|
||||
priority: 2
|
||||
whitelist:
|
||||
tags:
|
||||
- SprayNozzle
|
||||
- type: ItemMapper
|
||||
mapLayers:
|
||||
icon-filled:
|
||||
whitelist:
|
||||
tags:
|
||||
- SprayNozzle
|
||||
- type: Appearance
|
||||
- type: SolutionAmmoProvider
|
||||
solutionId: tank
|
||||
proto: BulletWaterShot
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
- GPS
|
||||
- WeldingMask
|
||||
components:
|
||||
- StationMap
|
||||
- SprayPainter
|
||||
- NetworkConfigurator
|
||||
- RCD
|
||||
@@ -112,6 +113,7 @@
|
||||
- Multitool
|
||||
- AppraisalTool
|
||||
components:
|
||||
- StationMap
|
||||
- SprayPainter
|
||||
- NetworkConfigurator
|
||||
- RCD
|
||||
@@ -542,7 +544,7 @@
|
||||
# Belts without visualizers
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingBeltAmmoProviderBase, BaseRestrictedContraband]
|
||||
parent: [ClothingBeltAmmoProviderBase, BaseSecurityBartenderContraband]
|
||||
id: ClothingBeltBandolier
|
||||
name: bandolier
|
||||
description: A bandolier for holding shotgun ammunition.
|
||||
|
||||
@@ -226,7 +226,7 @@
|
||||
- EncryptionKeyCommon
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingHeadset, BaseRestrictedContraband]
|
||||
parent: [ClothingHeadset, BaseSecurityLawyerContraband]
|
||||
id: ClothingHeadsetSecurity
|
||||
name: security headset
|
||||
description: This is used by your elite security force.
|
||||
|
||||
@@ -232,7 +232,7 @@
|
||||
- state: equipped-HAND
|
||||
color: "#C09F72"
|
||||
- type: Fiber
|
||||
fiberColor: fibers-brown
|
||||
fiberColor: fibers-light-brown
|
||||
|
||||
# Orange Gloves
|
||||
- type: entity
|
||||
|
||||
@@ -180,8 +180,9 @@
|
||||
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: ClothingHeadHardsuitBase
|
||||
id: ClothingHeadHardsuitWithLightBase
|
||||
# No parent since it isn't an item
|
||||
# must parent both this and the desired helmet base when using
|
||||
id: ClothingHeadSuitWithLightBase
|
||||
name: base hardsuit helmet with light
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
|
||||
@@ -50,26 +50,6 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Helmets/cosmonaut.rsi
|
||||
|
||||
#Paramedic Void Helmet
|
||||
- type: entity
|
||||
parent: ClothingHeadEVAHelmetBase
|
||||
id: ClothingHeadHelmetVoidParamed
|
||||
name: paramedic void helmet
|
||||
description: A void helmet made for paramedics.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Helmets/paramedhelm.rsi
|
||||
- type: TemperatureProtection
|
||||
heatingCoefficient: 0.1
|
||||
coolingCoefficient: 0.1
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Heat: 0.90
|
||||
Radiation: 0.75
|
||||
|
||||
#Ancient Void Helmet
|
||||
- type: entity
|
||||
parent: ClothingHeadEVAHelmetBase
|
||||
@@ -81,3 +61,37 @@
|
||||
sprite: Clothing/Head/Helmets/ancientvoidsuit.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Head/Helmets/ancientvoidsuit.rsi
|
||||
|
||||
#Paramedic Void Helmet
|
||||
- type: entity
|
||||
parent: [ ClothingHeadSuitWithLightBase, ClothingHeadEVAHelmetBase ] #Despite acting like a hardsuit helmet, since it inherits from EVA Helmet, it goes here.
|
||||
id: ClothingHeadHelmetVoidParamed
|
||||
name: paramedic void helmet
|
||||
description: A void helmet made for paramedics.
|
||||
categories: [ HideSpawnMenu ]
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hardsuits/paramedhelm.rsi
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
- type: ToggleableLightVisuals
|
||||
spriteLayer: light
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head-light
|
||||
- type: Clothing
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head
|
||||
- type: TemperatureProtection
|
||||
heatingCoefficient: 0.1
|
||||
coolingCoefficient: 0.1
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Heat: 0.90
|
||||
Radiation: 0.75
|
||||
- type: PointLight
|
||||
radius: 5
|
||||
energy: 2
|
||||
color: "#00ffff"
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
#Atmospherics Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitAtmos
|
||||
name: atmos hardsuit helmet
|
||||
description: A special hardsuit helmet designed for working in low-pressure, high thermal environments.
|
||||
@@ -67,7 +67,7 @@
|
||||
|
||||
#Engineering Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitEngineering
|
||||
name: engineering hardsuit helmet
|
||||
description: An engineering hardsuit helmet designed for working in low-pressure, high radioactive environments.
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
#Spationaut Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSpatio
|
||||
name: spationaut hardsuit helmet
|
||||
description: A sturdy helmet designed for complex industrial operations in space.
|
||||
@@ -120,7 +120,7 @@
|
||||
|
||||
#Salvage Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSalvage
|
||||
name: salvage hardsuit helmet
|
||||
description: A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating for wildlife encounters and dual floodlights.
|
||||
@@ -136,6 +136,41 @@
|
||||
radius: 7
|
||||
energy: 3
|
||||
|
||||
- type: entity
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitGoliath
|
||||
name: goliath hardsuit helmet
|
||||
description: A sturdy hardsuit helmet, infused with a goliath's hide and an eerie, unblinking eye cut from its mass.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Head/Hardsuits/goliathhelm.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- state: icon-unshaded
|
||||
shader: unshaded
|
||||
- state: light-overlay
|
||||
visible: false
|
||||
shader: unshaded
|
||||
map: [ "light" ]
|
||||
- type: HandheldLight
|
||||
addPrefix: false
|
||||
- type: ToggleableLightVisuals
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head-light
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
clothingVisuals:
|
||||
head:
|
||||
- state: equipped-head
|
||||
- state: equipped-head-unshaded
|
||||
shader: unshaded
|
||||
- type: PointLight
|
||||
radius: 6
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.72
|
||||
lowPressureMultiplier: 1000
|
||||
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitBase
|
||||
id: ClothingHeadHelmetHardsuitMaxim
|
||||
@@ -160,7 +195,7 @@
|
||||
|
||||
#Security Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSecurity
|
||||
name: security hardsuit helmet
|
||||
description: Armored hardsuit helmet for security needs.
|
||||
@@ -184,7 +219,7 @@
|
||||
|
||||
#Brigmedic Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitBrigmedic
|
||||
name: brigmedic hardsuit helmet
|
||||
description: The lightweight helmet of the brigmedic hardsuit. Protects against viruses, and clowns.
|
||||
@@ -210,7 +245,7 @@
|
||||
|
||||
#Warden's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitWarden
|
||||
name: warden's hardsuit helmet
|
||||
description: A modified riot helmet. Oddly comfortable.
|
||||
@@ -234,7 +269,7 @@
|
||||
|
||||
#Captain's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitCap
|
||||
name: captain's hardsuit helmet
|
||||
description: Special hardsuit helmet, made for the captain of the station.
|
||||
@@ -249,7 +284,7 @@
|
||||
|
||||
#Chief Engineer's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitEngineeringWhite
|
||||
name: chief engineer's hardsuit helmet
|
||||
description: Special hardsuit helmet, made for the chief engineer of the station.
|
||||
@@ -268,7 +303,7 @@
|
||||
|
||||
#Chief Medical Officer's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitMedical
|
||||
name: chief medical officer's hardsuit helmet
|
||||
description: Lightweight medical hardsuit helmet that doesn't restrict your head movements.
|
||||
@@ -285,7 +320,7 @@
|
||||
|
||||
#Research Director's Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitRd
|
||||
name: experimental research hardsuit helmet
|
||||
description: Lightweight hardsuit helmet that doesn't restrict your head movements.
|
||||
@@ -302,7 +337,7 @@
|
||||
|
||||
#Head of Security's hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSecurityRed
|
||||
name: head of security's hardsuit helmet
|
||||
description: Security hardsuit helmet with the latest top secret NT-HUD software. Belongs to the HoS.
|
||||
@@ -326,7 +361,7 @@
|
||||
|
||||
#Luxury Mining Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738
|
||||
name: luxury mining hardsuit helmet
|
||||
description: A refurbished mining hardsuit helmet, fitted with satin cushioning and an extra (non-functioning) antenna, because you're that extra.
|
||||
@@ -345,7 +380,7 @@
|
||||
#ANTAG HARDSUITS
|
||||
#Blood-red Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSyndie
|
||||
name: blood-red hardsuit helmet
|
||||
description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders.
|
||||
@@ -369,7 +404,7 @@
|
||||
|
||||
#Blood-red Medic Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSyndieMedic
|
||||
name: blood-red medic hardsuit helmet
|
||||
description: An advanced red hardsuit helmet specifically designed for field medic operations.
|
||||
@@ -393,7 +428,7 @@
|
||||
|
||||
#Syndicate Elite Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSyndieElite
|
||||
name: syndicate elite helmet
|
||||
description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders.
|
||||
@@ -422,7 +457,7 @@
|
||||
|
||||
#Syndicate Commander Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitSyndieCommander
|
||||
name: syndicate commander helmet
|
||||
description: A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
|
||||
@@ -468,7 +503,7 @@
|
||||
|
||||
#Wizard Hardsuit
|
||||
- type: entity
|
||||
parent: ClothingHeadHardsuitWithLightBase
|
||||
parent: [ ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetHardsuitWizard
|
||||
name: wizard hardsuit helmet
|
||||
description: A bizarre gem-encrusted helmet that radiates magical energies.
|
||||
@@ -645,7 +680,7 @@
|
||||
|
||||
#CBURN Hardsuit
|
||||
- type: entity
|
||||
parent: [ BaseCentcommContraband, ClothingHeadHardsuitWithLightBase ]
|
||||
parent: [ BaseCentcommContraband, ClothingHeadHardsuitBase, ClothingHeadSuitWithLightBase ]
|
||||
id: ClothingHeadHelmetCBURN
|
||||
name: CBURN exosuit helmet
|
||||
description: A pressure resistant and fireproof hood worn by special cleanup units.
|
||||
|
||||
@@ -591,25 +591,25 @@
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskClownBase
|
||||
id: ClothingMaskSexyClown
|
||||
name: sexy clown mask
|
||||
description: Some naughty clowns think this is what the Honkmother looks like.
|
||||
id: ClothingMaskBlushingClown
|
||||
name: blushing clown mask
|
||||
description: A mask for a blushing clown.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/sexyclown.rsi
|
||||
sprite: Clothing/Mask/blushingclown.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/sexyclown.rsi
|
||||
sprite: Clothing/Mask/blushingclown.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskMime
|
||||
id: ClothingMaskSexyMime
|
||||
name: sexy mime mask
|
||||
id: ClothingMaskBlushingMime
|
||||
name: blushing mime mask
|
||||
description: Those ruddy cheeks just want to be rubbed.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/sexymime.rsi
|
||||
sprite: Clothing/Mask/blushingmime.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/sexymime.rsi
|
||||
sprite: Clothing/Mask/blushingmime.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskMime
|
||||
@@ -664,3 +664,26 @@
|
||||
- type: EyeProtection
|
||||
- type: BreathMask
|
||||
- type: IdentityBlocker
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskGas
|
||||
id: ClothingMaskWeldingGas
|
||||
name: welding gas mask
|
||||
description: A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/welding-gas.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/welding-gas.rsi
|
||||
- type: FlashImmunity
|
||||
- type: EyeProtection
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 200
|
||||
Glass: 100
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- WhitelistChameleon
|
||||
|
||||
@@ -40,35 +40,6 @@
|
||||
enum.VoiceMaskUIKey.Key:
|
||||
type: VoiceMaskBoundUserInterface
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskBase
|
||||
id: ClothingMaskWeldingGas
|
||||
name: welding gas mask
|
||||
description: A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Mask/welding-gas.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/Mask/welding-gas.rsi
|
||||
- type: BreathMask
|
||||
- type: IngestionBlocker
|
||||
- type: IdentityBlocker
|
||||
- type: FlashImmunity
|
||||
- type: EyeProtection
|
||||
- type: PhysicalComposition
|
||||
materialComposition:
|
||||
Steel: 200
|
||||
Glass: 100
|
||||
- type: StaticPrice
|
||||
price: 100
|
||||
- type: Tag
|
||||
tags:
|
||||
- WhitelistChameleon
|
||||
- type: HideLayerClothing
|
||||
slots:
|
||||
- Snout
|
||||
|
||||
- type: entity
|
||||
parent: ClothingMaskBase
|
||||
id: ClothingMaskGoldenCursed
|
||||
|
||||
@@ -283,7 +283,7 @@
|
||||
- state: equipped-BELT
|
||||
color: "#723A02"
|
||||
- type: Fiber
|
||||
fiberColor: fibers-brown
|
||||
fiberColor: fibers-light-brown
|
||||
|
||||
- type: entity
|
||||
id: TowelColorLightBrown
|
||||
|
||||
@@ -23,6 +23,17 @@
|
||||
- type: Clothing
|
||||
equippedPrefix: lgbt
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckPinBase
|
||||
id: ClothingNeckAllyPin
|
||||
name: straight ally pin
|
||||
description: Be ally do crime.
|
||||
components:
|
||||
- type: Sprite
|
||||
state: ally
|
||||
- type: Clothing
|
||||
equippedPrefix: ally
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckPinBase
|
||||
id: ClothingNeckAromanticPin
|
||||
@@ -122,6 +133,17 @@
|
||||
- type: Clothing
|
||||
equippedPrefix: omni
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckPinBase
|
||||
id: ClothingNeckGenderqueerPin
|
||||
name: genderqueer pin
|
||||
description: be crime, do gender
|
||||
components:
|
||||
- type: Sprite
|
||||
state: gender
|
||||
- type: Clothing
|
||||
equippedPrefix: gender
|
||||
|
||||
- type: entity
|
||||
parent: ClothingNeckPinBase
|
||||
id: ClothingNeckTransPin
|
||||
|
||||
@@ -240,3 +240,14 @@
|
||||
sprite: Clothing/Neck/Scarfs/PrideScarfs/trans.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/Scarfs/PrideScarfs/trans.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingScarfBase
|
||||
id: ClothingNeckScarfStripedLesbianLong
|
||||
name: long bacon
|
||||
description: Long bacon! Perfect for sharing with your girlfriend!
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Neck/Scarfs/PrideScarfs/lesbian-long.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Neck/Scarfs/PrideScarfs/lesbian-long.rsi
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
# Numbers for armor here largely taken from /tg/.
|
||||
# NOTE: Half of the kind of armor you're probably thinking of is in vests.yml. These should probably be merged some day.
|
||||
|
||||
#Basic armor vest
|
||||
#Basic armor vest for inheritance
|
||||
- type: entity
|
||||
parent: [ClothingOuterBaseMedium, AllowSuitStorageClothing, BaseRestrictedContraband]
|
||||
id: ClothingOuterArmorBasic
|
||||
id: ClothingOuterArmorBase
|
||||
name: armor vest
|
||||
abstract: true
|
||||
description: A standard Type I armored vest that provides decent protection against most types of damage.
|
||||
components:
|
||||
- type: Sprite
|
||||
@@ -22,6 +23,11 @@
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.90
|
||||
|
||||
#Standard armor vest, allowed for security and bartenders
|
||||
- type: entity
|
||||
parent: [ BaseSecurityBartenderContraband, ClothingOuterArmorBase]
|
||||
id: ClothingOuterArmorBasic
|
||||
|
||||
#Alternate / slim basic armor vest
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorBasic
|
||||
@@ -58,7 +64,7 @@
|
||||
- type: GroupExamine
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorBasic
|
||||
parent: ClothingOuterArmorBase
|
||||
id: ClothingOuterArmorBulletproof
|
||||
name: bulletproof vest
|
||||
description: A Type III heavy bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent.
|
||||
@@ -78,7 +84,7 @@
|
||||
damageCoefficient: 0.80
|
||||
|
||||
- type: entity
|
||||
parent: ClothingOuterArmorBasic
|
||||
parent: ClothingOuterArmorBase
|
||||
id: ClothingOuterArmorReflective
|
||||
name: reflective vest
|
||||
description: An armored vest with advanced shielding to protect against energy weapons.
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
sprite: Clothing/OuterClothing/Coats/bomber.rsi
|
||||
|
||||
- type: entity
|
||||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, ClothingOuterArmorBasic]
|
||||
parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, ClothingOuterArmorBase]
|
||||
id: ClothingOuterCoatDetective
|
||||
name: detective trenchcoat
|
||||
description: An 18th-century multi-purpose trenchcoat. Someone who wears this means serious business.
|
||||
@@ -30,7 +30,7 @@
|
||||
parent: [ClothingOuterCoatDetectiveLoadout]
|
||||
id: ClothingOuterCoatDetectiveLoadoutGrey
|
||||
name: noir trenchcoat
|
||||
description: Ah, your trusty coat. There's a few tears here and there, giving it a more timely look. Or at least, that's what you told yourself when you found out gettin' it repaired would set you back 200 speos.
|
||||
description: Ah, your trusty coat. There's a few tears here and there, giving it a more timely look. Or at least, that's what you told yourself when you found out gettin' it repaired would set you back 200 spesos.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Coats/detective_grey.rsi
|
||||
|
||||
@@ -124,6 +124,11 @@
|
||||
- type: HeldSpeedModifier
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSpatio
|
||||
- type: Tag
|
||||
tags:
|
||||
- Hardsuit
|
||||
- WhitelistChameleon
|
||||
- HardsuitSpatio
|
||||
|
||||
#Salvage Hardsuit
|
||||
- type: entity
|
||||
@@ -156,6 +161,42 @@
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitSalvage
|
||||
|
||||
#Goliath Hardsuit
|
||||
- type: entity
|
||||
parent: [ClothingOuterHardsuitBase, BaseCargoContraband]
|
||||
id: ClothingOuterHardsuitGoliath
|
||||
name: goliath hardsuit
|
||||
description: A lightweight hardsuit, adorned with a patchwork of thick, chitinous goliath hide.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Hardsuits/goliath.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Hardsuits/goliath.rsi
|
||||
- type: PressureProtection
|
||||
highPressureMultiplier: 0.5
|
||||
lowPressureMultiplier: 1000
|
||||
- type: ExplosionResistance
|
||||
damageCoefficient: 0.3
|
||||
- type: Armor
|
||||
modifiers:
|
||||
coefficients:
|
||||
Blunt: 0.7
|
||||
Slash: 0.7
|
||||
Piercing: 0.5
|
||||
Heat: 0.7 #Goliath hide gets grilled instead of you
|
||||
Radiation: 0.3
|
||||
Caustic: 0.8
|
||||
- type: ClothingSpeedModifier
|
||||
walkModifier: 0.8
|
||||
sprintModifier: 0.8
|
||||
- type: HeldSpeedModifier
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetHardsuitGoliath
|
||||
- type: Construction
|
||||
graph: HardsuitGoliath
|
||||
node: hardsuitGoliath
|
||||
|
||||
#Maxim Hardsuit
|
||||
- type: entity
|
||||
parent: [ClothingOuterHardsuitBase, BaseCargoContraband]
|
||||
id: ClothingOuterHardsuitMaxim
|
||||
|
||||
@@ -91,15 +91,17 @@
|
||||
- type: HeldSpeedModifier
|
||||
|
||||
#Paramedic Voidsuit
|
||||
#Despite having resistances and looking like a hardsuit, this parents off the EVA suit so it goes here.
|
||||
- type: entity
|
||||
parent: ClothingOuterEVASuitBase
|
||||
parent: [ClothingOuterEVASuitBase, BaseMedicalContraband] #Despite "Voidsuits are light hardsuits", since it parents of EVA Suits, it goes with the other softsuits
|
||||
id: ClothingOuterHardsuitVoidParamed
|
||||
name: paramedic void suit
|
||||
description: A void suit made for paramedics.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- type: Appearance
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi
|
||||
- type: PressureProtection
|
||||
@@ -123,7 +125,31 @@
|
||||
stealGroup: ClothingOuterHardsuitVoidParamed
|
||||
- type: ToggleableClothing
|
||||
clothingPrototype: ClothingHeadHelmetVoidParamed
|
||||
slot: head
|
||||
- type: ItemToggle
|
||||
onUse: false
|
||||
soundActivate:
|
||||
path: /Audio/Items/flashlight_on.ogg
|
||||
soundDeactivate:
|
||||
path: /Audio/Items/flashlight_off.ogg
|
||||
- type: ItemToggleActiveSound
|
||||
activeSound:
|
||||
path: /Audio/Effects/Vehicle/ambulancesiren.ogg #not the best sound, but after looking through all of current freesound regarding sirens and ambulance, this was the best compromise
|
||||
params:
|
||||
volume: -4
|
||||
- type: UseDelay
|
||||
delay: 1.0
|
||||
- type: ToggleClothing
|
||||
action: ActionToggleParamedicSiren
|
||||
- type: ItemTogglePointLight
|
||||
- type: PointLight
|
||||
enabled: false
|
||||
radius: 2
|
||||
energy: 2
|
||||
color: blue
|
||||
netsync: false
|
||||
mask: /Textures/Effects/LightMasks/double_cone.png
|
||||
- type: RotatingLight
|
||||
speed: 360
|
||||
- type: ContainerContainer
|
||||
containers:
|
||||
toggleable-clothing: !type:ContainerSlot {}
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
|
||||
#Detective's vest
|
||||
- type: entity
|
||||
parent: [ClothingOuterArmorBasic, BaseRestrictedContraband]
|
||||
parent: [ClothingOuterArmorBase, BaseRestrictedContraband]
|
||||
id: ClothingOuterVestDetective
|
||||
name: detective's vest
|
||||
description: A hard-boiled private investigator's armored vest.
|
||||
@@ -61,8 +61,17 @@
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/OuterClothing/Vests/hazard.rsi
|
||||
layers:
|
||||
- state: icon
|
||||
- state: icon-unshaded
|
||||
shader: unshaded
|
||||
- type: Clothing
|
||||
sprite: Clothing/OuterClothing/Vests/hazard.rsi
|
||||
clothingVisuals:
|
||||
outerClothing:
|
||||
- state: equipped-OUTERCLOTHING
|
||||
- state: equipped-OUTERCLOTHING-unshaded
|
||||
shader: unshaded
|
||||
- type: Tag
|
||||
tags:
|
||||
- HiViz
|
||||
|
||||
@@ -71,6 +71,11 @@
|
||||
sprite: Clothing/Shoes/Boots/highheelboots.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Shoes/Boots/highheelboots.rsi
|
||||
- type: FootstepModifier
|
||||
footstepSoundCollection:
|
||||
collection: FootstepHighHeels
|
||||
params:
|
||||
variation: 0.09
|
||||
|
||||
- type: entity
|
||||
parent: [ ClothingShoesMilitaryBase ]
|
||||
|
||||
@@ -104,7 +104,7 @@
|
||||
sprite: Clothing/Shoes/Specific/cult.rsi
|
||||
|
||||
- type: entity
|
||||
parent: ClothingShoesBase
|
||||
parent: [ ClothingShoesBase, BaseJanitorContraband ]
|
||||
id: ClothingShoesGaloshes
|
||||
name: galoshes
|
||||
description: Rubber boots.
|
||||
|
||||
25
Resources/Prototypes/Entities/Effects/eldritch.yml
Normal file
25
Resources/Prototypes/Entities/Effects/eldritch.yml
Normal file
@@ -0,0 +1,25 @@
|
||||
- type: entity
|
||||
id: EffectVoidBlink
|
||||
name: void blink
|
||||
categories: [ HideSpawnMenu ]
|
||||
save: false
|
||||
components:
|
||||
# TODO: PointLight is temp until I can make a shader & overlay for negative light or until this can support it
|
||||
- type: PointLight
|
||||
radius: 3
|
||||
energy: 1
|
||||
softness: 10
|
||||
color: "#301934"
|
||||
- type: Transform
|
||||
noRot: true
|
||||
- type: Sprite
|
||||
sprite: Objects/Magic/Eldritch/eldritch_actions.rsi
|
||||
drawdepth: Effects
|
||||
noRot: true
|
||||
layers:
|
||||
- state: "voidblink"
|
||||
- type: TimedDespawn
|
||||
lifetime: 1
|
||||
- type: Tag
|
||||
tags:
|
||||
- HideContextMenu
|
||||
@@ -101,7 +101,7 @@
|
||||
layers:
|
||||
- sprite: Fluids/wet_floor_sparkles.rsi
|
||||
state: sparkles
|
||||
drawdepth: FloorObjects
|
||||
drawdepth: Puddles
|
||||
color: "#FFFFFF80"
|
||||
|
||||
- type: entity
|
||||
@@ -120,7 +120,7 @@
|
||||
layers:
|
||||
- sprite: Fluids/puddle.rsi
|
||||
state: splat0
|
||||
drawdepth: FloorObjects
|
||||
drawdepth: Puddles
|
||||
color: "#FFFFFF80"
|
||||
- type: Physics
|
||||
bodyType: Static
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
- FoodBakedCookieOatmeal
|
||||
- FoodBakedCookieRaisin
|
||||
- FoodBakedCookieSugar
|
||||
- FoodBakedGrilledCheeseSandwich
|
||||
- FoodBakedNugget
|
||||
- FoodBakedPancake
|
||||
- FoodBakedPancakeBb
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ReagentContainerFlour
|
||||
- id: FoodBoxCloth
|
||||
- id: ReagentContainerCornmeal
|
||||
- id: ReagentContainerRice
|
||||
- id: ReagentContainerSugar
|
||||
|
||||
@@ -222,6 +222,7 @@
|
||||
id: SalvageEquipmentRare
|
||||
table: !type:GroupSelector
|
||||
children:
|
||||
- id: BlueprintDoubleEmergencyTank
|
||||
- id: FultonBeacon
|
||||
- id: Fulton
|
||||
amount: !type:RangeNumberSelector
|
||||
|
||||
@@ -141,6 +141,7 @@
|
||||
- !type:GroupSelector
|
||||
children:
|
||||
- id: ClothingNeckLGBTPin
|
||||
- id: ClothingNeckAllyPin
|
||||
- id: ClothingNeckAromanticPin
|
||||
- id: ClothingNeckAsexualPin
|
||||
- id: ClothingNeckBisexualPin
|
||||
@@ -150,6 +151,7 @@
|
||||
- id: ClothingNeckNonBinaryPin
|
||||
- id: ClothingNeckPansexualPin
|
||||
- id: ClothingNeckOmnisexualPin
|
||||
- id: ClothingNeckGenderqueerPin
|
||||
- id: ClothingNeckTransPin
|
||||
- id: ClothingNeckAutismPin
|
||||
- id: ClothingNeckGoldAutismPin
|
||||
@@ -280,6 +282,7 @@
|
||||
- !type:GroupSelector
|
||||
weight: 2
|
||||
children:
|
||||
- id: Binoculars
|
||||
- id: LanternFlash
|
||||
- id: PowerCellHigh
|
||||
- id: NetProbeCartridge
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
- type: entity
|
||||
name: Atmos Fix Freezer Marker
|
||||
id: AtmosFixFreezerMarker
|
||||
description: "Change air temp to 235K, for freezer with a big of wiggle room to get set up."
|
||||
description: "Change air temp to 235K, for freezer with a bit of wiggle room to get set up."
|
||||
parent: MarkerBase
|
||||
components:
|
||||
- type: Sprite
|
||||
|
||||
@@ -7,4 +7,7 @@
|
||||
color: '#3F38'
|
||||
- type: ConstructionGhost
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: InteractionOutline
|
||||
- type: GuideHelp
|
||||
guides:
|
||||
- Construction
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
- type: Marker
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
- type: Tag
|
||||
tags:
|
||||
- ForceFixRotations
|
||||
- type: Sprite
|
||||
drawdepth: Overdoors
|
||||
sprite: Markers/cross.rsi
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user