Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem * guap * More fixes * Wait you can do that? --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,5 +1,5 @@
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using Content.Server.Anomaly.Components;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Sprite;
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@@ -28,7 +28,7 @@ public sealed class ReagentProducerAnomalySystem : EntitySystem
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//Useful:
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//Those reagents that the players are hunting for. Very low percentage of loss.
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly PointLightSystem _light = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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