Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)

* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem

* guap

* More fixes

* Wait you can do that?

---------

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
This commit is contained in:
Cojoke
2024-09-02 06:26:04 -05:00
committed by GitHub
parent 63ad627bc8
commit ef1fadf275
67 changed files with 165 additions and 163 deletions

View File

@@ -1,5 +1,4 @@
using Content.Server.Body.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.EntityEffects.Effects;
using Content.Server.Fluids.EntitySystems;
using Content.Server.Forensics;
@@ -37,7 +36,7 @@ public sealed class BloodstreamSystem : EntitySystem
[Dependency] private readonly PuddleSystem _puddleSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly SharedDrunkSystem _drunkSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedStutteringSystem _stutteringSystem = default!;
[Dependency] private readonly AlertsSystem _alertsSystem = default!;
[Dependency] private readonly ForensicsSystem _forensicsSystem = default!;
@@ -178,9 +177,16 @@ public sealed class BloodstreamSystem : EntitySystem
private void OnComponentInit(Entity<BloodstreamComponent> entity, ref ComponentInit args)
{
var chemicalSolution = _solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.ChemicalSolutionName);
var bloodSolution = _solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.BloodSolutionName);
var tempSolution = _solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.BloodTemporarySolutionName);
if (!_solutionContainerSystem.EnsureSolution(entity.Owner,
entity.Comp.ChemicalSolutionName,
out var chemicalSolution) ||
!_solutionContainerSystem.EnsureSolution(entity.Owner,
entity.Comp.BloodSolutionName,
out var bloodSolution) ||
!_solutionContainerSystem.EnsureSolution(entity.Owner,
entity.Comp.BloodTemporarySolutionName,
out var tempSolution))
return;
chemicalSolution.MaxVolume = entity.Comp.ChemicalMaxVolume;
bloodSolution.MaxVolume = entity.Comp.BloodMaxVolume;

View File

@@ -1,7 +1,7 @@
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Atmos;
using Content.Shared.Chemistry.Components;
using Content.Shared.Clothing;
@@ -13,7 +13,7 @@ public sealed class LungSystem : EntitySystem
{
[Dependency] private readonly AtmosphereSystem _atmos = default!;
[Dependency] private readonly InternalsSystem _internals = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
public static string LungSolutionName = "Lung";
@@ -50,9 +50,11 @@ public sealed class LungSystem : EntitySystem
private void OnComponentInit(Entity<LungComponent> entity, ref ComponentInit args)
{
var solution = _solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.SolutionName);
solution.MaxVolume = 100.0f;
solution.CanReact = false; // No dexalin lungs
if (_solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.SolutionName, out var solution))
{
solution.MaxVolume = 100.0f;
solution.CanReact = false; // No dexalin lungs
}
}
private void OnMaskToggled(Entity<BreathToolComponent> ent, ref ItemMaskToggledEvent args)

View File

@@ -1,5 +1,5 @@
using Content.Server.Body.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Administration.Logs;
using Content.Shared.Body.Organ;
using Content.Shared.Chemistry.Components;
@@ -24,7 +24,7 @@ namespace Content.Server.Body.Systems
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
private EntityQuery<OrganComponent> _organQuery;
private EntityQuery<SolutionContainerManagerComponent> _solutionQuery;
@@ -56,11 +56,11 @@ namespace Content.Server.Body.Systems
{
if (!entity.Comp.SolutionOnBody)
{
_solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.SolutionName);
_solutionContainerSystem.EnsureSolution(entity.Owner, entity.Comp.SolutionName, out _);
}
else if (_organQuery.CompOrNull(entity)?.Body is { } body)
{
_solutionContainerSystem.EnsureSolution(body, entity.Comp.SolutionName);
_solutionContainerSystem.EnsureSolution(body, entity.Comp.SolutionName, out _);
}
}

View File

@@ -2,9 +2,9 @@ using Content.Server.Administration.Logs;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Chat.Systems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.EntityEffects.EffectConditions;
using Content.Server.EntityEffects.Effects;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Alert;
using Content.Shared.Atmos;
using Content.Shared.Body.Components;
@@ -33,7 +33,7 @@ public sealed class RespiratorSystem : EntitySystem
[Dependency] private readonly LungSystem _lungSystem = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly ChatSystem _chat = default!;
private static readonly ProtoId<MetabolismGroupPrototype> GasId = new("Gas");

View File

@@ -1,5 +1,5 @@
using Content.Server.Body.Components;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Body.Organ;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
@@ -11,7 +11,7 @@ namespace Content.Server.Body.Systems
public sealed class StomachSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
public const string DefaultSolutionName = "stomach";