Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem * guap * More fixes * Wait you can do that? --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -5,7 +5,6 @@ using Content.Server.Atmos.Piping.Components;
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using Content.Server.Atmos.Piping.Unary.EntitySystems;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Medical.Components;
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using Content.Server.NodeContainer;
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using Content.Server.NodeContainer.EntitySystems;
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@@ -13,6 +12,7 @@ using Content.Server.NodeContainer.NodeGroups;
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using Content.Server.NodeContainer.Nodes;
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using Content.Server.Power.Components;
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using Content.Server.Temperature.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Atmos;
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using Content.Shared.UserInterface;
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using Content.Shared.Chemistry;
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@@ -44,7 +44,7 @@ public sealed partial class CryoPodSystem : SharedCryoPodSystem
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[Dependency] private readonly GasCanisterSystem _gasCanisterSystem = default!;
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[Dependency] private readonly ClimbSystem _climbSystem = default!;
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[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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@@ -1,10 +1,10 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Medical.Components;
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using Content.Server.Popups;
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using Content.Server.Stack;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Audio;
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using Content.Shared.Damage;
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using Content.Shared.Database;
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@@ -36,7 +36,7 @@ public sealed class HealingSystem : EntitySystem
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[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
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[Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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@@ -1,8 +1,8 @@
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using Content.Server.Body.Components;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Medical.Components;
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using Content.Server.PowerCell;
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using Content.Server.Temperature.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Damage;
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using Content.Shared.DoAfter;
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using Content.Shared.IdentityManagement;
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@@ -29,7 +29,7 @@ public sealed class HealthAnalyzerSystem : EntitySystem
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
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[Dependency] private readonly ItemToggleSystem _toggle = default!;
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly TransformSystem _transformSystem = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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@@ -1,10 +1,10 @@
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using Content.Server.Body.Components;
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using Content.Server.Body.Systems;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Forensics;
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using Content.Server.Popups;
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using Content.Server.Stunnable;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.IdentityManagement;
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