Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem * guap * More fixes * Wait you can do that? --------- Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,14 +1,14 @@
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Server.Weapons.Ranged.Components;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Weapons.Ranged.Events;
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using Content.Shared.Chemistry.EntitySystems;
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using System.Linq;
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namespace Content.Server.Weapons.Ranged.Systems
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{
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public sealed class ChemicalAmmoSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
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public override void Initialize()
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{
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@@ -1,5 +1,4 @@
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using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.Containers.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.FixedPoint;
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@@ -12,7 +11,7 @@ namespace Content.Server.Weapons.Ranged.Systems;
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public sealed partial class GunSystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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protected override void InitializeSolution()
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{
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