Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
# Conflicts: # Content.Client/Parallax/ParallaxControl.cs # Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Server/Chat/Managers/ChatManager.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs # Content.Server/Labels/Label/LabelSystem.cs # Content.Shared/Actions/SharedActionsSystem.cs # Content.Shared/Fluids/Components/EvaporationComponent.cs # Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs # README.md # Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml # Resources/Prototypes/Maps/Pools/deathmatch.yml # Resources/Prototypes/Maps/arenas.yml
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@@ -509,7 +509,7 @@ namespace Content.Server.Construction
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return;
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}
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var mapPos = location.ToMap(EntityManager, _transformSystem);
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var mapPos = _transformSystem.ToMapCoordinates(location);
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var predicate = GetPredicate(constructionPrototype.CanBuildInImpassable, mapPos);
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if (!_interactionSystem.InRangeUnobstructed(user, mapPos, predicate: predicate))
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