Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
# Conflicts: # Content.Client/Parallax/ParallaxControl.cs # Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs # Content.IntegrationTests/Tests/PostMapInitTest.cs # Content.Server/Chat/Managers/ChatManager.cs # Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs # Content.Server/Labels/Label/LabelSystem.cs # Content.Shared/Actions/SharedActionsSystem.cs # Content.Shared/Fluids/Components/EvaporationComponent.cs # Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs # README.md # Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml # Resources/Prototypes/Maps/Pools/deathmatch.yml # Resources/Prototypes/Maps/arenas.yml
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@@ -10,8 +10,14 @@ namespace Content.Server.Objectives.Components;
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public sealed partial class KillPersonConditionComponent : Component
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{
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/// <summary>
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/// Whether the target must be truly dead, ignores missing evac.
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/// Whether the target must be dead
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public bool RequireDead = false;
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/// <summary>
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/// Whether the target must not be on evac
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/// </summary>
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[DataField, ViewVariables(VVAccess.ReadWrite)]
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public bool RequireMaroon = false;
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}
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