diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index 2954cfecce..6e20a7dc20 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -177,7 +177,7 @@ namespace Content.Shared.CCVar /// Controls the maximum number of character slots a player is allowed to have. /// public static readonly CVarDef - GameMaxCharacterSlots = CVarDef.Create("game.maxcharacterslots", 10, CVar.ARCHIVE | CVar.SERVERONLY); + GameMaxCharacterSlots = CVarDef.Create("game.maxcharacterslots", 30, CVar.ARCHIVE | CVar.SERVERONLY); /// /// Controls the game map prototype to load. SS14 stores these prototypes in Prototypes/Maps.