From efbfd7d68aa7a6f1e2071d071ecfe9502c53f68f Mon Sep 17 00:00:00 2001 From: Tarlan2 <76408146+Tarlan2@users.noreply.github.com> Date: Mon, 8 Mar 2021 20:16:09 +0200 Subject: [PATCH] New melee weapons (#3473) --- .../Objects/Weapons/Melee/fireaxe.yml | 15 ++++++++++++ .../Entities/Objects/Weapons/Melee/knife.yml | 17 ++++++++++++++ .../Weapons/Melee/combat_knife.rsi/icon.png | Bin 0 -> 498 bytes .../Melee/combat_knife.rsi/inhand-left.png | Bin 0 -> 291 bytes .../Melee/combat_knife.rsi/inhand-right.png | Bin 0 -> 275 bytes .../Weapons/Melee/combat_knife.rsi/meta.json | 22 ++++++++++++++++++ .../Weapons/Melee/fireaxe.rsi/icon.png | Bin 0 -> 325 bytes .../Weapons/Melee/fireaxe.rsi/inhand-left.png | Bin 0 -> 516 bytes .../Melee/fireaxe.rsi/inhand-right.png | Bin 0 -> 516 bytes .../Weapons/Melee/fireaxe.rsi/meta.json | 22 ++++++++++++++++++ 10 files changed, 76 insertions(+) create mode 100644 Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml create mode 100644 Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/meta.json create mode 100644 Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/icon.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-left.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-right.png create mode 100644 Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/meta.json diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml new file mode 100644 index 0000000000..d77663a6ad --- /dev/null +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -0,0 +1,15 @@ +- type: entity + name: fireaxe + parent: BaseItem + id: FireAxe + description: A large, robust axe. Can pry open doors and skulls alike. + components: + - type: Sprite + sprite: Objects/Weapons/Melee/fireaxe.rsi + state: icon + - type: MeleeWeapon + damage: 30 + - type: Item + size: 24 + sprite: Objects/Weapons/Melee/fireaxe.rsi + prefix: inhand diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml index a90199dd7a..bee6ecc1c7 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml @@ -48,3 +48,20 @@ size: 10 sprite: Objects/Weapons/Melee/cleaver.rsi prefix: inhand + +- type: entity + name: combat knife + parent: BaseKnife + id: CombatKnife + description: A deadly knife intended for melee confrontations. + components: + - type: Sprite + sprite: Objects/Weapons/Melee/combat_knife.rsi + size: 2 + state: icon + - type: MeleeWeapon + damage: 20 + - type: Item + size: 10 + sprite: Objects/Weapons/Melee/combat_knife.rsi + prefix: inhand diff --git a/Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/icon.png b/Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/icon.png new file mode 100644 index 0000000000000000000000000000000000000000..3818a145f3b83c74f43090da62b386614a843029 GIT binary patch literal 498 zcmV3nAVCkHtt5ICUC2L+FTepB6>X3KIA}+p!2nyn&9V{gQU20#T zaw7L~^VOW2uXfGJ`Tx%Ue55@%@UM3WecQHoK@h~+odck_X__#b&AJ6ZVXRo~_hCGl zbO#^`BfxMp0?+ff^R2c(6h~qF8HNFlrC8s>+09{v}_!gk} z?R)`ui#d$XP7?!{*K3}(x0=u^{P^2Q<2hwbS+(?jx{W_3b9Z43+@ zMm)}XKVvk%zhHXpaK13aEAw-u@#G~so|;ReGm0lUao6zufARb7);qTPrS!~_e&kNt*yjy&`WcfegE~{IARNMQreoZN-I%F||F2r9 gHJy=xq2bhC#x3WPrmp%|Zv-;X)78&qol`;+0L}h%`~Uy| literal 0 HcmV?d00001 diff --git a/Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-right.png new file mode 100644 index 0000000000000000000000000000000000000000..368c73da32797153fc605523aebb86ef07599351 GIT binary patch literal 275 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I1|(Ny7TyC=EX7WqAsj$Z!;#Vf9tphzg^gV%pqMg%5x0jCK|R6Grjx!;a>n|sumqs#E!y>#wbkx|z}C%sqPGd+Hq>g~rH=6qMI z3Ep?&%q0sSz5kq#4OES-r{B%~>3j80T-!rcb&#PT&``hi9rwCj!8h)*|5?4I{r}a_ za;{Ljm{ifZg-5&oeQ}STdcUN8c|ayUv!`}*T&{kpmzJbI#L@q;6hWjUX2$=g?tUr4RkoS(>gaP0#BgusLL*|{=X zmO3|QDwdrzH;wsmcX~Ecf`J6r50^*xZ8x5LwzI)sCFV$c^;b?4PP59YhDn@2nfc!v zySj6P9A_QMxf3+WVsF*f+3mkiC`A_9z13!4+t<8{&q-^8?Y*hNk3KIAx}LXuZoN0F zS^Mmu8_&gKv^hmomoUA)dpM}OOUrzIPn(im{L}ISt}F^dr&R){tZ>`W|0$;CR@qB6 zaY32m7yrq08nSVF8geit^l+a4yv2u!fx+Ur6WjBc-z;l<7Oh$F^$A<^!Gs^5*uGqi VJ$~p!2q<_MJYD@<);T3K0RZ@Chj9P^ literal 0 HcmV?d00001 diff --git a/Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-left.png b/Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-left.png new file mode 100644 index 0000000000000000000000000000000000000000..803a0e1bdba697594680f2b6af6a453a98afd769 GIT binary patch literal 516 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I1|(Ny7T#lEU_9yR;uum9_jcAozatI;ZRLXL z8#PokO!__ut$ld!F-wzzz@FoYx27vtm~g3ZRexjgZcCZ$G;8+KKgH8$|MibGy8ZIc z{Xdtx{CKARPkQ=`nehVSRN)64A$bgTES5|%ji)#ZShUO;?lZ|S_BlLdv0$1iec+ky zhl=WH^X`Wwe*C~!c;oNYLMwYqp6TZL6KW1GJ1p$=DaL?_$>{ow+rA776e7B(Tb*U- zajcki_R`U+y&vcOJY#lbHnW72#g6K~WeJ=NmftIDr393h*go-jb< z_%9n{+P3AMeP!aU!xZGT^8N1#iW!eKXGk*t)PFR48K4uVr;&*Gj+bFhw zYI=iN^X|Uc)(O{{w*D4wa63^whwsC^L|=K?1%jXCmNV}ukGSm4p3$=B_)CWOve&*` zWRy~TUubopy4|$41YP<4YW6?njXB37N6KYjm8G6WG;r#C8=^u8FNUmci52&t;ucLK6c6 E0Cug@&Hw-a literal 0 HcmV?d00001 diff --git a/Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/fireaxe.rsi/inhand-right.png new file mode 100644 index 0000000000000000000000000000000000000000..6f4c0b4c51105196830e01a850fcb36bdf5cade0 GIT binary patch literal 516 zcmV+f0{i`mP)lHCx`0t_Em&qp6<@f%iE{AetdV<>kP2seG}H;sF0c$0fZ!~LHK?RzP0}Y z@Vr`?i``E9Ca6vL5(KMlKV}jD1$^C{DoM7VYlLm&!Tt6pgqrIGzy^J6HmdJ?=eMFp zCk(@2j@Ij6r8xmmG+Bk7B);o9rL`6bz!+o3aa0zFsf@OB&Gts5_+~X(T(qX9phxfX&83X9ph(z@E!_Nh28m73tc+ zhXSx;K+oKlG*|${2=qBq;*v(y0DK^&#sEMnLFwn4cfdDoQ{F*c`Ab;<0000