Magazine rsi Cleanup + Magazine Type Recolor (#37709)
This commit is contained in:
@@ -107,7 +107,7 @@
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capacity: 10
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- type: Sprite
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slayers:
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- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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@@ -122,6 +122,7 @@
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- state: inhand-left-mag
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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- type: entity
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id: MagazinePistolCaselessRiflePractice
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@@ -134,10 +135,12 @@
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capacity: 10
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- type: Sprite
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layers:
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- state: practice
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#dbdbdb"
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- type: MagazineVisuals
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magState: mag
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steps: 6
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@@ -148,11 +151,11 @@
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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- type: entity
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id: MagazineCaselessRifle
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@@ -163,7 +166,7 @@
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proto: CartridgeCaselessRifle
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- type: Sprite
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layers:
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||||
- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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@@ -171,12 +174,8 @@
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#9b0000"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#9b0000"
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- type: entity
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id: MagazineCaselessRiflePractice
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@@ -187,20 +186,22 @@
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proto: CartridgeCaselessRiflePractice
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- type: Sprite
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layers:
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- state: practice
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#dbdbdb"
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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- type: entity
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id: MagazineCaselessRifleShort
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@@ -212,7 +213,7 @@
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capacity: 20
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- type: Sprite
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layers:
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||||
- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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@@ -220,12 +221,8 @@
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#9b0000"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#9b0000"
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- type: entity
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id: MagazineCaselessRifleShortPractice
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@@ -237,17 +234,19 @@
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capacity: 20
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- type: Sprite
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layers:
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- state: practice
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#dbdbdb"
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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@@ -65,7 +65,7 @@
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proto: CartridgeLightRifle
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- type: Sprite
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layers:
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- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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@@ -73,12 +73,8 @@
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#9b0000"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#9b0000"
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- type: entity
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id: MagazineLightRifleEmpty
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@@ -112,20 +108,22 @@
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proto: CartridgeLightRiflePractice
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- type: Sprite
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layers:
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- state: practice
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#dbdbdb"
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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- type: entity
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id: MagazineLightRifleUranium
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@@ -137,10 +135,12 @@
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proto: CartridgeLightRifleUranium
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- type: Sprite
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layers:
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- state: uranium
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#00cd42"
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- type: Item
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inhandVisuals:
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left:
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@@ -160,6 +160,24 @@
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components:
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- type: BallisticAmmoProvider
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proto: CartridgeLightRifleIncendiary
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- type: Sprite
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layers:
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#ff6e52"
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ff6e52"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ff6e52"
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- type: entity
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id: MagazineLightRifleMaxim
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@@ -79,7 +79,7 @@
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proto: CartridgeMagnum
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- type: Sprite
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layers:
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- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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@@ -87,12 +87,8 @@
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#9b0000"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#9b0000"
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- type: entity
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id: MagazineMagnumPractice
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@@ -104,20 +100,22 @@
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proto: CartridgeMagnumPractice
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- type: Sprite
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layers:
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- state: practice
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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color: "#dbdbdb"
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- type: Item
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inhandVisuals:
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left:
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- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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right:
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- state: inhand-right-mag
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- state: inhand-right-stripe
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color: "#ea5800"
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color: "#dbdbdb"
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- type: entity
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id: MagazineMagnumUranium
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@@ -129,10 +127,12 @@
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proto: CartridgeMagnumUranium
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- type: Sprite
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layers:
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- state: uranium
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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||||
color: "#00cd42"
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- type: Item
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inhandVisuals:
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left:
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@@ -154,10 +154,12 @@
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proto: CartridgeMagnumAP
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- type: Sprite
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layers:
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- state: piercing
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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- state: stripe
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||||
color: "#540000"
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- type: Item
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inhandVisuals:
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left:
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@@ -199,7 +201,7 @@
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proto: CartridgeMagnum
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- type: Sprite
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layers:
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- state: red
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- state: base
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map: ["enum.GunVisualLayers.Base"]
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||||
- state: mag-1
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map: ["enum.GunVisualLayers.Mag"]
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||||
@@ -207,12 +209,8 @@
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inhandVisuals:
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||||
left:
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||||
- state: inhand-left-mag
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- state: inhand-left-stripe
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color: "#9b0000"
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||||
right:
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||||
- state: inhand-right-mag
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- state: inhand-right-stripe
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||||
color: "#9b0000"
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||||
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- type: entity
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id: MagazineMagnumSubMachineGunPractice
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||||
@@ -223,20 +221,22 @@
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proto: CartridgeMagnumPractice
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||||
- type: Sprite
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||||
layers:
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||||
- state: practice
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||||
- state: base
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||||
map: ["enum.GunVisualLayers.Base"]
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||||
- state: mag-1
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||||
map: ["enum.GunVisualLayers.Mag"]
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||||
- state: stripe
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||||
color: "#dbdbdb"
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||||
- type: Item
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||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
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||||
- state: inhand-left-stripe
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||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
right:
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||||
- state: inhand-right-mag
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||||
- state: inhand-right-stripe
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||||
color: "#ea5800"
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||||
color: "#dbdbdb"
|
||||
|
||||
- type: entity
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||||
id: MagazineMagnumSubMachineGunUranium
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||||
@@ -247,10 +247,12 @@
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||||
proto: CartridgeMagnumUranium
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||||
- type: Sprite
|
||||
layers:
|
||||
- state: uranium
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||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#00cd42"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
@@ -271,10 +273,12 @@
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||||
proto: CartridgeMagnumAP
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: piercing
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#540000"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
|
||||
@@ -148,7 +148,7 @@
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||||
proto: CartridgePistol
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
@@ -156,12 +156,8 @@
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||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#9b0000"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#9b0000"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolEmpty
|
||||
@@ -193,6 +189,24 @@
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgePistolIncendiary
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#ff6e52"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ff6e52"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ff6e52"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolPractice
|
||||
@@ -204,20 +218,22 @@
|
||||
proto: CartridgePistolPractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: practice
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#dbdbdb"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolUranium
|
||||
@@ -229,10 +245,12 @@
|
||||
proto: CartridgePistolUranium
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: uranium
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#00cd42"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
@@ -274,7 +292,7 @@
|
||||
proto: CartridgePistol
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
@@ -282,12 +300,8 @@
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#9b0000"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#9b0000"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolHighCapacityPractice
|
||||
@@ -298,20 +312,22 @@
|
||||
proto: CartridgePistol
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: practice
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#dbdbdb"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolSubMachineGun
|
||||
@@ -328,7 +344,7 @@
|
||||
path: /Audio/Weapons/Guns/MagIn/bullet_insert.ogg
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
@@ -336,12 +352,8 @@
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#9b0000"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#9b0000"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolSubMachineGunEmpty
|
||||
@@ -375,20 +387,22 @@
|
||||
proto: CartridgePistolPractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: practice
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#dbdbdb"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
|
||||
- type: entity
|
||||
id: MagazinePistolSubMachineGunUranium
|
||||
@@ -400,10 +414,12 @@
|
||||
proto: CartridgePistolUranium
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: uranium
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#00cd42"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
@@ -423,10 +439,22 @@
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgePistolIncendiary
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#ff6e52"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ff6e52"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ff6e52"
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
# Empty mags
|
||||
- type: entity
|
||||
id: BaseMagazineRifle
|
||||
name: "magazine (.20 rifle)"
|
||||
@@ -32,7 +31,6 @@
|
||||
zeroVisible: false
|
||||
- type: Appearance
|
||||
|
||||
# Magazines
|
||||
- type: entity
|
||||
id: MagazineRifle
|
||||
name: "magazine (.20 rifle)"
|
||||
@@ -42,7 +40,7 @@
|
||||
proto: CartridgeRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: red
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
@@ -50,12 +48,8 @@
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#9b0000"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#9b0000"
|
||||
|
||||
- type: entity
|
||||
id: MagazineRifleEmpty
|
||||
@@ -85,6 +79,24 @@
|
||||
components:
|
||||
- type: BallisticAmmoProvider
|
||||
proto: CartridgeRifleIncendiary
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#ff6e52"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ff6e52"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ff6e52"
|
||||
|
||||
- type: entity
|
||||
id: MagazineRiflePractice
|
||||
@@ -95,20 +107,22 @@
|
||||
proto: CartridgeRiflePractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: practice
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#dbdbdb"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
- state: inhand-left-mag
|
||||
- state: inhand-left-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
right:
|
||||
- state: inhand-right-mag
|
||||
- state: inhand-right-stripe
|
||||
color: "#ea5800"
|
||||
color: "#dbdbdb"
|
||||
|
||||
- type: entity
|
||||
id: MagazineRifleUranium
|
||||
@@ -119,10 +133,12 @@
|
||||
proto: CartridgeRifleUranium
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: uranium
|
||||
- state: base
|
||||
map: ["enum.GunVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.GunVisualLayers.Mag"]
|
||||
- state: stripe
|
||||
color: "#00cd42"
|
||||
- type: Item
|
||||
inhandVisuals:
|
||||
left:
|
||||
|
||||
Reference in New Issue
Block a user