Displacement maps now works on any layers (#27405)
* try * pipupi * Update ClientClothingSystem.cs * Update vox.yml * Update ClientClothingSystem.cs
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@@ -1,5 +1,5 @@
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- type: entity
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save: false
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name: Vox
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name: Urist McVox
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parent: BaseMobVox
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id: MobVox
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id: MobVox
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@@ -16,7 +16,6 @@
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#- type: VoxAccent # Not yet coded
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- type: Inventory
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speciesId: vox
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jumpsuitShader: DisplacedStencilDraw
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displacements:
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jumpsuit:
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layer:
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