Validate remaining ProtoId strings (#38747)

Validate remaining ProtoId strings
This commit is contained in:
Tayrtahn
2025-07-04 16:55:45 -04:00
committed by GitHub
parent 3a278bca8b
commit f09bade8e7
14 changed files with 44 additions and 23 deletions

View File

@@ -8,8 +8,8 @@ namespace Content.Server.Salvage;
public sealed partial class SalvageSystem
{
[ValidatePrototypeId<EntityPrototype>]
public const string CoordinatesDisk = "CoordinatesDisk";
public static readonly EntProtoId CoordinatesDisk = "CoordinatesDisk";
public static readonly ProtoId<LocalizedDatasetPrototype> PlanetNames = "NamesBorer";
private void OnSalvageClaimMessage(EntityUid uid, SalvageExpeditionConsoleComponent component, ClaimSalvageMessage args)
{
@@ -28,7 +28,7 @@ public sealed partial class SalvageSystem
var mission = GetMission(_prototypeManager.Index<SalvageDifficultyPrototype>(missionparams.Difficulty), missionparams.Seed);
data.NextOffer = _timing.CurTime + mission.Duration + TimeSpan.FromSeconds(1);
_labelSystem.Label(cdUid, GetFTLName(_prototypeManager.Index<LocalizedDatasetPrototype>("NamesBorer"), missionparams.Seed));
_labelSystem.Label(cdUid, GetFTLName(_prototypeManager.Index(PlanetNames), missionparams.Seed));
_audio.PlayPvs(component.PrintSound, uid);
UpdateConsoles((station.Value, data));