Merge remote-tracking branch 'upstream/stable' into ed-04-08-2025-upstream-sync

# Conflicts:
#	Content.Server/Chat/Managers/ChatSanitizationManager.cs
#	Content.Shared/Damage/Systems/SharedStaminaSystem.cs
#	Content.Shared/Eye/VisibilityFlags.cs
#	Content.Shared/Lock/LockSystem.cs
#	Content.Shared/StatusEffectNew/StatusEffectSystem.Relay.cs
#	Resources/Prototypes/Recipes/Reactions/chemicals.yml
#	Tools/actions_changelogs_since_last_run.py
This commit is contained in:
Ed
2025-08-04 12:44:29 +03:00
507 changed files with 12042 additions and 3123 deletions

View File

@@ -618,10 +618,7 @@ public sealed partial class ShuttleSystem
{
foreach (var child in toKnock)
{
if (!_statusQuery.TryGetComponent(child, out var status))
continue;
_stuns.TryParalyze(child, _hyperspaceKnockdownTime, true, status);
_stuns.TryUpdateParalyzeDuration(child, _hyperspaceKnockdownTime);
// If the guy we knocked down is on a spaced tile, throw them too
if (grid != null)