Add a special hardsuit for nukie medic (#20471)
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@@ -346,6 +346,31 @@
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Piercing: 0.9
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Heat: 0.9
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#Blood-red Medic Hardsuit
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- type: entity
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parent: ClothingHeadHardsuitWithLightBase
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id: ClothingHeadHelmetHardsuitSyndieMedic
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noSpawn: true
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name: blood-red medic hardsuit helmet
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description: An advanced red hardsuit helmet specifically designed for field medic operations.
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components:
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- type: Sprite
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sprite: Clothing/Head/Hardsuits/syndiemedic.rsi
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- type: Clothing
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sprite: Clothing/Head/Hardsuits/syndiemedic.rsi
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- type: PointLight
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color: green
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- type: PressureProtection
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highPressureMultiplier: 0.08
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lowPressureMultiplier: 1000
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- type: Armor
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modifiers:
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coefficients:
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Blunt: 0.9
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Slash: 0.9
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Piercing: 0.9
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Heat: 0.9
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#Syndicate Elite Hardsuit
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- type: entity
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parent: ClothingHeadHardsuitWithLightBase
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@@ -452,6 +452,20 @@
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSyndie
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# Syndicate Medic Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitSyndie
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id: ClothingOuterHardsuitMedic
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name: blood-red medic hardsuit
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description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations.
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components:
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- type: Sprite
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sprite: Clothing/OuterClothing/Hardsuits/syndiemedic.rsi
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- type: Clothing
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sprite: Clothing/OuterClothing/Hardsuits/syndiemedic.rsi
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- type: ToggleableClothing
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clothingPrototype: ClothingHeadHelmetHardsuitSyndieMedic
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#Syndicate Elite Hardsuit
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- type: entity
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parent: ClothingOuterHardsuitBase
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@@ -151,7 +151,7 @@
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eyes: ClothingEyesHudMedical
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ears: ClothingHeadsetAltSyndicate
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gloves: ClothingHandsGlovesCombat
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outerClothing: ClothingOuterHardsuitSyndieElite
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outerClothing: ClothingOuterHardsuitMedic
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shoes: ClothingShoesBootsMagSyndie
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id: SyndiPDA
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pocket1: DoubleEmergencyOxygenTankFilled
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