diff --git a/Content.Server/GameObjects/EntitySystems/HandsSystem.cs b/Content.Server/GameObjects/EntitySystems/HandsSystem.cs index 79d0048f76..cc70bc6d07 100644 --- a/Content.Server/GameObjects/EntitySystems/HandsSystem.cs +++ b/Content.Server/GameObjects/EntitySystems/HandsSystem.cs @@ -126,7 +126,7 @@ namespace Content.Server.GameObjects.EntitySystems var interactionSystem = _entitySystemManager.GetEntitySystem(); - if(interactionSystem.InRangeUnobstructed(coords.ToMap(_mapManager), ent.Transform.WorldPosition, 0f, ignoredEnt: ent)) + if(interactionSystem.InRangeUnobstructed(coords.ToMap(_mapManager), ent.Transform.WorldPosition, ignoredEnt: ent)) if (coords.InRange(_mapManager, ent.Transform.GridPosition, InteractionSystem.InteractionRange)) { handsComp.Drop(handsComp.ActiveIndex, coords);