diff --git a/Content.Server/Station/Systems/StationSystem.cs b/Content.Server/Station/Systems/StationSystem.cs index 5ddb0e7746..332c1c4917 100644 --- a/Content.Server/Station/Systems/StationSystem.cs +++ b/Content.Server/Station/Systems/StationSystem.cs @@ -118,7 +118,7 @@ public sealed class StationSystem : EntitySystem { // Oh jeez, no stations got loaded. // We'll yell about it, but the thing this used to do with creating a dummy is kinda pointless now. - _sawmill.Error($"There were no station grids for {ev.GameMap.ID}!"); + //_sawmill.Error($"There were no station grids for {ev.GameMap.ID}!"); //CP14 - no grid stations, lol } foreach (var (id, gridIds) in dict)