Key distribution system (#625)
* data restruct * yay * Update arenas.yml * fixes * auto labeling * shuffle
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67
Content.Server/_CP14/LockKey/CP14KeyDistributionSystem.cs
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67
Content.Server/_CP14/LockKey/CP14KeyDistributionSystem.cs
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using Content.Server.Station.Events;
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using Content.Shared._CP14.LockKey;
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using Content.Shared._CP14.LockKey.Components;
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using Content.Shared.Station.Components;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Robust.Shared.Utility;
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namespace Content.Server._CP14.LockKey;
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public sealed partial class CP14KeyDistributionSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly CP14KeyholeGenerationSystem _keyGeneration = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CP14AbstractKeyComponent, MapInitEvent>(OnMapInit);
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}
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private void OnMapInit(Entity<CP14AbstractKeyComponent> ent, ref MapInitEvent args)
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{
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if (!TrySetShape(ent) && ent.Comp.DeleteOnFailure)
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QueueDel(ent);
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}
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private bool TrySetShape(Entity<CP14AbstractKeyComponent> ent)
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{
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var grid = Transform(ent).GridUid;
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if (grid is null)
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return false;
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if (!TryComp<CP14KeyComponent>(ent, out var key))
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return false;
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if (!TryComp<StationMemberComponent>(grid.Value, out var member))
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return false;
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if (!TryComp<CP14StationKeyDistributionComponent>(member.Station, out var distribution))
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return false;
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var keysList = new List<ProtoId<CP14LockTypePrototype>>(distribution.Keys);
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while (keysList.Count > 0)
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{
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var randomIndex = _random.Next(keysList.Count);
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var keyA = keysList[randomIndex];
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var indexedKey = _proto.Index(keyA);
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if (indexedKey.Group != ent.Comp.Group)
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{
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keysList.RemoveAt(randomIndex);
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continue;
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}
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_keyGeneration.SetShape((ent, key), indexedKey);
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distribution.Keys.Remove(indexedKey);
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return true;
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}
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return false;
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}
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}
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