Added world sprite system (#397)
* Added world sprite system * Added important comment
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31
Resources/Prototypes/_CP14/debug.yml
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31
Resources/Prototypes/_CP14/debug.yml
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- type: entity
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parent: BaseItem
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id: CP14DebugWorldSprite
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name: strange copper bar
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suffix: CP, DEBUG
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components:
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# Just copy me, I am block with name Bob
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- type: Appearance
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- type: CP14WorldSprite
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- type: GenericVisualizer
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visuals:
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enum.WorldSpriteVisualLayers.Layer:
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world:
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True:
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visible: true
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False:
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visible: false
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content:
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True:
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visible: false
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False:
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visible: true
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# Just copy me, I am block with name Bob
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- type: Sprite
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sprite: /Textures/_CP14/Objects/Materials/copper_bar.rsi
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layers:
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- map: ["world"]
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state: bar
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- map: ["content"]
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state: bar_2
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